Follow our Dead Island 2: The End of the Line walkthrough to navigate the metro, solve puzzles, and defeat tough zombies like the Metro Engineer.
Walkthrough
- 1Prepare: Before starting, grab the Hazardous Perk Blueprint from the Workbench, craft med kits, and repair weapons.
- 2Equalize the Pressure Puzzle:
- Find the valve handle in the metal fence area on the left.
- 3Take the handle to the second gas pipe valve on the right (yellow pipes).
- 4Install and spin the handle to turn off one gas flow.
- 5Jump over the now-safe fiery floor to the valve and interact for 10 points.
- 6Jump back and interact with the first gas pipe valve for 20 points.
- 7Defeat the Fireproof zombies that spawn.
- 8Head back into the fenced room and use the water pipe for 50 points to complete the puzzle.
- 9Metro Navigation:
- Proceed down the tracks, being cautious of traps in metro train carriages. Use jerry cans or throwables to safely loot them.
- 10Enter a vent and follow it to the next area.
- 11Prepare to fight a Vicious Butcher (immune to bleeding and frontal attacks when its arms are up).
- 12Follow the mission marker to a small passageway.
- 13Beware of a Burster at the back.
- 14Enter a larger metro area.
- 15Dealing with Apex Variants:
- Prepare for Engineers, Screamers, and a horde.
- 16Use Meat Bait Curveball to distract zombies.
- 17Use a ranged weapon (without electric mods) against the Volatile Screamer.
- 18Use explosives like Pipebombs or Nailbombs.
- 19Fight the Metro Engineer: it has a spin, ground pound, and ranged chest attack. Use cover and Fury mode for high Force damage. It drops the Maintenance Area key.
- 20Further Metro Exploration:
- Continue down the tracks, encountering a few zombies.
- 21Briefly meet up with Emma, Sam B, and Patton.
- 22Enter a new carriage and a larger section with Burning Zombies.
- 23Find the "Commuting" journal near a dangling yellow metro train.
- 24Locate another Fuse box.
- 25Final Hurdle:
- Enter the palace area, facing firefighter walkers and a Burning Crusher.
- 26Use nearby water bottles to extinguish fires.
- 27Navigate through a train cart.
- 28In a wider area, find a dead Shambler with the Seismic Stomp Skill Card next to it.
- 29Restore Power:
- Enter a flooded room to activate power for the CDC quarantine doors.
- 30A Volatile Screamer will appear. Interrupt its scream with a charge or dash.
- 31Take out its arms to stop flailing. It drops the Voltaic Scream Skill Card.
Tips
- Craft med kits and repair weapons before the "Equalize the Pressure" section due to limited workbenches and heavy combat.
- Be cautious of traps in metro train carriages; use throwables to detonate them safely.
- Against the Vicious Butcher, avoid attacking when its arms are up.
- Against the Volatile Screamer, use a ranged weapon without electric mods.
- Use the Meat Bait Curveball to distract zombies during the Engineer fight.
- Use cover (pillars, trains) against the Metro Engineer's ranged attack.
- Fury mode can be effective against the Metro Engineer for high Force damage.
- Interrupt the Volatile Screamer's scream with a charge or dash.
- Hazardous Perk Blueprint (early in the mission).
- Maintenance Area key (from Metro Engineer).
- Seismic Stomp Skill Card (near a dead Shambler).
- Voltaic Scream Skill Card (from Volatile Screamer).
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