Master Victory Road in Pokemon Let's Go Pikachu and Eevee with our comprehensive guide. Learn trainer strategies, item locations, and puzzle solutions for this final challenge.
Victory Road is the final test for a Pokémon trainer before they can say they’re ready to challenge the Pokémon League. There are many tough Pokémon trainers inside, so you’ll need to bring your A-game. Oh and it wouldn’t hurt to bring along some recovery items and Ultra Balls etc.
Floor 1F
Start by heading east. Soon, you’ll stumble upon a stone block right next to a switch embedded in the floor. Use Strong Push to shove the stone block one space right, so it falls on the switch. This will cause the big stone gate near to the left to fall down. Return towards the entrance, then go up the slope to the left, to reach higher ground.
Head east past the fallen stone gate, then carry on north for a bit. After you go in-between two flame torches, there will be two paths: left and right. Go right first. After going down the slope, there’s a Coach Trainer near the bottom-right corner.
Coach Trainer Alemana
| Pokémon | Level | Type |
| Ditto | 49 | Normal |
Depending on what Pokémon you send out, this could be a pretty tricky fight. For those unaware, Ditto’s gimmick is that it can use Transform to completely copy your Pokémon. If you’re prepared, you can make this a joke battle by putting something like Magikarp up front. Otherwise, you’ll need to figure out your own Pokémon’s weakness.
Win the mirror match and you’ll receive 10 Partner Candies. The Pokémon League is just around the corner, so don’t hesitate to stuff your partner Pikachu or Eevee with them. Anyway, continue towards the north-east corner of this floor. Around here, there’s a stone block and two items on the other side of the stone block.
If you look carefully, you should realize you can only obtain one of the items, depending on if you push the stone block all the way left, or left and then up. For your information, the item near the top is TM56 Stealth Rock. This damages opposing Pokémon that switch in. Meanwhile, the other item is a Leaf Stone.
Now if you’re only planning to grab one item, you should grab the TM. Otherwise, you can exit this floor after grabbing the first item and then re-enter. This will cause the stone block to return to its original position, so you can push it a different way. To be honest, the Leaf Stone probably isn’t worth going back, unless you’re a completionist.
After that, go back and head left. You’ll have to battle your way past an Ace Trainer.
Ace Trainer Naomi
| Pokémon | Level | Type |
| Kangaskhan | 47 | Normal |
| Venusaur | 48 | Grass/Poison |
Kangaskhan is a fairly well-balanced Pokémon. Naomi’s can use Dizzy Punch for STAB and to potentially inflict Confuse, Sucker Punch to potentially go first and damage Ghost-types, and Outrage to deal heavy neutral damage to most foes. Fighting-types are ideal.
Next is Venusaur, which is a fully evolved Bulbasaur. It’s weak to Fire, Flying, Ice and Psychic. For attacks, it can use STAB Sludge Bomb, and Solar Beam, an incredibly strong attack but requires a turn to charge. If you’re sneaky, you can use Protect to fend off Solar Beam.
Past Naomi, go down the slope towards the west side. Down below, there’s a stone block that you can push to create a shortcut back to the entrance. Hopefully you don’t need to leave just yet. If you want to keep going, head north. To the right, there’s a male Ace Trainer looking left and up. Past him are 3 Ultra Balls.
Ace Trainer Rolando
| Pokémon | Level | Type |
| Rapidash | 47 | Fire |
| Victreebel | 48 | Grass/Poison |
| Starmie | 47 | Water/Psychic |
Rolando has a pretty balanced team. His Rapidash is an evolved Ponyta with pretty high Speed. It can use Flare Blitz to deal heavy STAB damage at the cost of inflicting damage to itself. A Water or Rock-type would be ideal.
Next can be Victreebel, a fully evolved Bellsprout. This carnivorous plant is weak to Fire, Flying, Ice and Psychic. For attacks, it can use STAB Power Whip and Sludge Bomb, and Sucker Punch to sneak in the first attack and hurt Psychics.
Finally, he has a Starmie to complete the Fire, Grass, Water triangle. Just in case, it’s weak to Grass, Electric, Bug, Ghost and Dark. It can use STAB Surf and Psychic. Plus Dazzling Gleam to hurt Fighting and Dragon-types.
After that, go up the ladder in the top-left corner.
Floor 2F (main)
You should be glad that Kanto’s Victory Road is one of the more simpler ones.
On the next floor, head south towards the south-west corner. There will be a stone block not far from a switch. Approach the block from its right, then use Strong Push to shove it left one space, down one space and then left onto the switch. The stone gate to the north-east will go down. Easy peasy. Go up towards the fallen stone gate. You’ll need to battle.
Juggler Nelson
| Pokémon | Level | Type |
| Hypno | 46 | Psychic |
| Slowbro | 46 | Water/Psychic |
Nelson has brought along an evolved Drowsee. This hypnotic Psychic-type can use STAB Psychic. Otherwise, it can use Hypnosis, followed by Dream Eater to steal your sleeping
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content