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Rathian
Monster Hunter Generations

Rathian

Learn how to defeat Rathian in Monster Hunter Generations. Discover its weaknesses, attacks, and strategies to overcome the poison princess.

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Learn how to defeat Rathian in Monster Hunter Generations. Discover its weaknesses, attacks, and strategies to overcome the poison princess.

Alright, let's talk about Rathian, the 'poison princess'! She's been around since the start of the Monster Hunter series, and while she's beautiful, she's also pretty dangerous. Unlike her male counterpart, Rathalos, Rathian likes to keep her feet on the ground, which actually makes her a bit easier to deal with. But don't get too comfortable – she's got a nasty poisonous tail and a signature backflip move that can really mess you up. Make sure you stock up on antidotes before you head out!

Stats / Weaknesses:

  • Weakest to: Dragon and Thunder

Rathian's Attacks:

  • Side Chomp: A pretty weak bite, not much to worry about.
  • Fireball: She'll spit fireballs at you, sometimes in a spread of three.
  • Charge: Rathian charges at you, usually three times in a row. If she's tired, she might even crash and fall.
  • Double 180 Tailswing: She'll spin around twice, swinging her tail.
  • Backflip: This is her most dangerous move! She'll jump into the air and flip backward, hitting you with her tail. It deals heavy damage and poisons you. She can do this up to three times in a row!
  • Flame Bursa: She'll stand and breathe a large explosion of fire right in front of her.
  • Flying Charge: She'll fly low to the ground and charge at you. Thankfully, she only does this once.

Breakable Parts:

  • Head
  • Back
  • Wings (both)
  • Tail (cut)
Tips
  • Even if you cut off her tail, Rathian can still poison you with her backflip.
  • Breaking her tail does make her hitbox a little easier to manage, though.

Where to Find Rathian:

Rathian can show up in a bunch of different areas. Here's a breakdown:

  • Jurassic Frontier: Starts in Area 6, roams Areas 2, 3, 5, 6, 8, and rests in Area 7.
  • Verdant Hills: Starts in Area 5, roams Areas 2, 3, 4, 9, 10, and rests in Area 5.
  • Dunes: Starts in Area 2, roams Areas 1, 4, 7, 10, and rests in Area 5.
  • Misty Peaks: Starts in Area 8, roams Areas 2, 4, 5, 6, 7, 9, and rests in Area 8.
  • Marshlands: Starts in Area 8, roams Areas 1, 2, 5, 6, and rests in Area 4.
  • Deserted Island: Starts in Area 8, roams Areas 2, 3, 5, 7, and rests in Area 8.
  • Ancestral Steppe: Starts in Area 3, roams Areas 2, 4, 6, 7, 8, and rests in Area 5.
  • Primal Forest: Starts in Area 3, roams Areas 2, 4, 5, 6, and rests in Area 8.

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