Master the Brute Wyvern Brachydios in Monster Hunter Generations. Learn its slime attacks, Blastblight, weaknesses, and strategies for breaking parts to get better rewards.
Walkthrough
- 1Brachydios is a Brute Wyvern introduced in Monster Hunter 3 Ultimate.
- 2Its forearms are coated in a green slime that inflicts Blastblight when it hits you.
- 3Blastblight causes slime on your body to explode after a delay, dealing damage.
- 4If you have Blastblight and Brachydios hits you, the slime will explode immediately, causing more damage.
- 5Roll to remove slime from your body.
- 6Brachydios leaves slime puddles on the ground that inflict Blastblight.
- 7In rage mode, these slime puddles explode instantaneously.
- 8Brachydios is weakest to Water.
- 9The slime on its arms is not infinite and depletes over time, causing its attacks to stop leaving slime.
- 10Brachydios will periodically lick its forearms to replenish the slime, leaving it open to attack.
- 11Breaking its arm/fist parts causes the slime to deplete at a faster rate.
- 12Breaking the horn does not prevent Brachydios from using its horn-based attacks.
Tips
- When Brachydios is not enraged, its Horn Smash attack leaves a huge slime puddle.
- When enraged, Brachydios's Horn Smash attack causes a line of explosions shooting forward. Avoid being in front of it.
- Brachydios can perform its Horn Smash attack twice.
- The Mass Explosion attack, only done in rage mode, causes parts of the ground around Brachydios to explode. Stay away from it during this attack.
- The Leaping Punch attack can be very dangerous as Brachydios may perform it without warning from across the map. Avoid being near its body when it leaps.
- The Swiping Punch attack gives you Blastblight and knocks you down.
- The Single Punch attack, when enraged, can allow Brachydios to chain into other attacks and leaves a slime puddle. Sometimes it runs forward a bit before punching the ground.
- The Chain Punch attack involves Brachydios charging forward and punching the ground, leaving slime puddles along its path.
- The Double 180 Tailswing is relatively easy to avoid if you see it coming.
| Breakable Parts | Reward |
|---|---|
| Horn | |
| Arms (both) | |
| Tail (cut) |
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