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Bow
Monster Hunter Generations

Bow

Unlock the full potential of the Bow in Monster Hunter Generations. Learn about its unique mechanics, shot types, coatings, styles, and essential skills for effective hunting.

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Unlock the full potential of the Bow in Monster Hunter Generations. Learn about its unique mechanics, shot types, coatings, styles, and essential skills for effective hunting.

Walkthrough
  1. 1
    The Bow is a Gunner weapon with infinite arrows, but requires coatings for elemental or status effects.
  2. 2
    Coating arrows consumes finite items combined from empty phials and other materials.
  3. 3
    Check weapon status to see which coatings are compatible; Power coatings are highly valuable.
  4. 4
    Understand the different shot types: Rapid (multiple arrows), Pierce (goes through monsters), Spread (wide cone of arrows), and Heavy (drops rapidly, good for partbreaking).
  5. 5
    Utilize charged attacks by holding the R button; check the Charge Shot section of a Bow's info to see shot types at different charge levels (e.g., Chaos Bow level 1 is Rapid, level 2 & 3 are Spread).
  6. 6
    Use charged attacks strategically to conserve Coatings.
  7. 7
    Guild Style allows both Arc Shots (rain down arrows) and Power Shots (powerful single shot), and can equip two Hunting Arts.
  8. 8
    Striker Style loses Power Shot but allows three Hunting Arts.
  9. 9
    Aerial Style replaces the backhop with an aerial somersault, loses Power and Arc Shots, but grants an instant level 2 charge attack after vaulting off a monster.
  10. 10
    Adept Style replaces the backhop with a forward evasive roll and regains Power Shot. A perfect evade allows access to level 3 or 4 charge shots.
Tips
  • Focus skill is almost mandatory to speed up charge times.
  • Load Up skill is needed to unlock level 4 charge shots on certain Bows.
  • Evade Extender can increase the distance of your backhop (Guild and Striker Styles only).
  • Trajectory (Deadeye) can be helpful, but skills that boost attack or critical hit damage are generally more useful.
  • Peak Performance is viable as it boosts Attack when HP is full, and you are usually out of a monster's range.
  • Arc Shot is effective for breaking horns and backs that are out of reach.
  • Power Shots are best performed right after firing a normal shot (by pressing A).
  • A standalone A press performs a very weak melee attack that deals cutting damage.
  • Pressing R+X+A unsheathes directly into a charged shot attack.
  • Pressing X allows for precise aiming; press X again or B to cancel aim mode.
  • Pressing X+A equips the selected coating.
  • Pressing B performs a backhop; pressing R immediately after results in a free level 3 charged shot.

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