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Lord Robert and the Kingdom of Dreams
Dragon Quest XI S: Echoes of an Elusive Age — Definitive Edition

Lord Robert and the Kingdom of Dreams

Complete walkthrough for the Lord Robert and the Kingdom of Dreams character interlude in Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition. Includes boss strategy.

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Complete walkthrough for the Lord Robert and the Kingdom of Dreams character interlude in Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition. Includes boss strategy.

Walkthrough
  1. 1
    After Rab wakes up, head to the throne room.
  2. 2
    Take a seat on the left throne to trigger a scene.
  3. 3
    After the scene, head into the northern room off the throne room and find a Sage’s Elixir in a cabinet.
  4. 4
    Exit the throne room and agree to help Irwin.
  5. 5
    Return to the throne room and sit on your throne to begin royal audiences.
  6. 6
    Listen to the three NPCs' problems and give advice (your choices have no gameplay impact).
  7. 7
    Exit the throne room and find the man at the top of the stairs near the priest. He will give you a trivia quiz. The answers are: True, False, True, False, True.
  8. 8
    Correctly answering the trivia quiz rewards you with a Seed of Magic.
  9. 9
    Head downstairs and find the guard on the western side of the garden. He asks you to deliver a pretty posy to someone wearing green with red hair. There are three options: an older woman on the eastern side of the same floor, a man by the fountain, or a maid on the top floor.
  10. 10
    Regardless of your choice, you will receive a Pretty Betsy.
  11. 11
    Enter the room on the eastern side of the middle floor. In the northeast corner, find two pots; one contains a Special Antidote.
  12. 12
    Speak to the well-dressed man in the same room. He needs a pungent item. Choose one of the following: a pie in Rab’s room, a plant in the hallway leading to the throne room, or a plant in the main garden on the middle floor.
  13. 13
    Return the item to the man to receive a Seed of Strength.
  14. 14
    Find Irwin in the main garden on the middle floor and speak to him.
  15. 15
    After the scene, check the cupboards in the room to find a Dieamend.
  16. 16
    Exit the throne room and follow the bunny girl on the third floor. Go down the southern stairs and into the nearby room.
  17. 17
    After the scene, check the southeast and northwest corners for pots containing Wakerobin.
  18. 18
    Speak to the young Hero in the room, then follow him as he speaks to NPCs.
  19. 19
    Exit the room and speak to the bunny girl, choosing “yes” twice.
  20. 20
    Go up the stairs and enter the door to prepare for the boss fight.

BOSS - Grand Master Pang

Stats / Weaknesses:

  • This fight is not mandatory to win, but winning yields good experience for Rab.

Phases:

  1. Swordsman Stance: Increases attack and dodge chance. Uses dual-wield normal attacks. Can charm Rab.
  2. Spellcaster’s Stance: Increases spell resistance, decreases physical defense. Can use Boom and Za (presumably spells like Kaswoosh or similar).

Strategy:

  • Rab can use his Pep Powers and other abilities to defeat Pang. Focus on exploiting her weaknesses based on her current stance.
Tips
  • Yellow indicators will appear on the map to help you locate quest objectives.
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