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Eight
Dragon Quest XI S: Echoes of an Elusive Age — Definitive Edition

Eight

Explore Eight's full potential in Dragon Quest XI S: Echoes of an Elusive Age — Definitive Edition. Learn about his spells, axe, greatsword, sword, shield, and heroism skills.

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Explore Eight's full potential in Dragon Quest XI S: Echoes of an Elusive Age — Definitive Edition. Learn about his spells, axe, greatsword, sword, shield, and heroism skills.

Eight is a versatile party member in Dragon Quest XI S: Echoes of an Elusive Age — Definitive Edition, offering a mix of support spells and weapon proficiencies. His skill trees include Axes, Greatswords, Swords, Shields, and Heroism, each providing unique abilities and stat boosts.

Spells: Eight's spells are primarily support-oriented. He learns single-target healing spells like Midheal and Moreheal, defensive buffs such as Buff and Kabuff, and the unique Kerplunk spell which sacrifices him to revive the party. Magic Barrier enhances spell resistance for all allies.

NameEffectMPAcquisition
BuffIncreases defense for single ally3Default
MidhealRestores medium HP to single ally6Default
KabuffIncreases defense for all allies6Default
Magic BarrierRaises spell resistance for all allies4Default
MorehealRestores large HP to single ally12Level 37
KerplunkKills Eight, uses all MP, reviving/restoring all allies to full healthMinimum of 32Level 65

Axes: Axes are a strong choice for Eight, allowing him to use a shield while still dealing significant damage. Skills like Helm Splitter and Scrap Mettle can lower enemy defense, while Hatchet Man offers a chance for a critical hit, especially useful against Metal Slime enemies. Parallax is a powerful single-target attack with a chance to inflict paralysis, and Axes of Evil targets all enemies but is MP-intensive.

NameSPNotes
Attack Power When Wielding +54-
Helm Splitter6-
Attack Power When Wielding +107-
Hatchet Man16-
Scrap Mettle16-
Attack Power When Wielding +2013-
Parallax9-
Axes of Evil20Secret Panel [?]

Greatswords: While not Eight's initial best option, the Greatsword tree offers more overall damage, especially with later-game weapons. Skills include single-target damage dealers like Cutting Edge and Unbridled Blade, and Helichopter for group attacks. The tree offers fewer passive benefits compared to other weapon types.

NameSPNotes
Greatsword Guard3-
Attack Power When Wielding +54-
Parry Chance When Wielding +4%6-
Helichopter7-
Frost Fangs16-
Attack Power When Wielding +2016-
Cutting Edge10-
Unbridled Blade25Secret Panel [?]

Swords: The Sword tree is generally considered underwhelming for Eight, with no exclusive abilities. Most moves are situational or elemental, and Dual-Wielding is not optimal given his preference for a one-handed weapon and shield.

NameSPNotes
Flame Slash3-
Attack Power When Wielding +34-
Dragon Slash10-
Attack Power When Wielding +610-
Metal Slash12-
Sword Stance7-
Critical Chance When Wielding +2%6-
Miracle Slash16Secret Panel [?]
Dual-Wielding16Secret Panel [?]

Shields: The Shield tree offers valuable defensive skills. Immense Defence stacks with other shield boosts, enhancing Eight's tanking capabilities. Desperate Measures blocks critical attacks, though its utility is situational. Holy Impregnable provides near-perfect immunity to ailments, especially when combined with a Catholicon Ring +3.

NameSPNotes
Immense Defence6-
Block Chance When Wielding +2%6-
Blockenspiel8-
Block Chance When Wielding +4%12-
Defence When Wielding +3016-
Holy Impregnable14-
Defence When Wielding +107-
Desperate Measures20Secret Panel [?]
Back Atcha16Secret Panel [?]

Heroism: This non-equipment related tree provides useful abilities such as Blind Man's Buff, which can be beneficial despite its initial limitations.

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