Find collectibles like Daud and the Parabola of Lost Seasons in Dishonored 2's Mission 8, The Grand Palace, and learn about powers like Blink.
- 1Commutative Rats and the Weeper: Located in the past's 1F vault, accessible from the dining room. The only way in is to visit the present, where the vault is open and empty, then timeshift (manipulate time to travel between past and present) inside.
- 2The Torturer's Quaternionic Groan: This is located in the 2F lepidoptery room, accessible from the Grand Hall. The picture is leaning against a bookcase (past only).
- 3Daud and the Parabola of Lost Seasons: This is located in the 3F flat of a self-proclaimed Daud admirer, currently a bloodfly den. It's the same building whose rooftop turbine powers Ravina Boulevard's wall of light (an energy barrier), making it pretty easy to find -- just follow the red power cables. It's possible to enter from the boarded-up 3F stairway entrance, though hopping off the roof onto the 3F balcony works as well.
- 4My Name on Their Lips: This hangs over the mantel in Duke Abele's 3F palace office. A guard and a maid (non-player characters) spawn in this area, and the clockwork soldier (an autonomous automaton) nearby springs to life if they're alerted.
- 5Her Face is My Smile: This is also on the palace's 3F floor, in Delilah's chambers. It hangs by the piano, and is easily missable compared to other loot.
Powers Explained:
Powers are supernatural abilities bestowed by the Outsider, a mystical guide through the Void. After the first mission, players have the option of taking the Outsider's mark or refusing it -- basically, agreeing to play the game with some or no powers, respectively.
Each character has abilities unique to them, plus some that overlap. Runes are the currency for upgrading -- these can be found throughout levels (the Heart identifies them from afar) and even crafted later on. New Game Plus mode was added via a patch, and lets players have access to all abilities the second time around.
Agility (2 runes)
- Used By: Corvo, Emily
- Upgrades: 3
- Agility: Increase jump height & distance (allows double jumps) - 2 runes
- Rapid Sprint: Sprint faster - 2 runes
- Cat Fall: Falling damage is reduced - 1 rune
Agility increases mobility on its user, though only the very first upgrade is truly worth it. Being able to double jump cuts into the territory occupied by Blink and Far Reach, helping with mana conservation and just being quicker than having to aim anything. In some cases, a combination of double jumping and teleportation can lead to interesting shortcuts, like avoiding barb-wired ledges or pointy fencing.
Bend Time (4 runes)
- Used By: Corvo
- Upgrades: 4
- Bend Time: Slow time for a short duration - 4 runes
- Stop Time: Completely stop time for a short duration - 6 runes
- Relativity: Move faster in bent time relative to the world - 1 rune
- Lasting Bend Time: Bend Time duration increased - 2 runes
Bend Time is one of the most "I feel overpowered" skills. Time is completely warped for everyone but its user, letting them sneak around, assassinate or KO targets, steal, and escape. Anything or anyone the player physically comes in contact with is "pulled into their time," meaning it moves at the speed of its user. This is important when choking people out or carrying bodies, especially since (by default) Corvo moves slightly slower in bent time.
To offset the godliness of the technique, it's the most expensive, consuming over half the user's mana gauge. Those interested in upgrading the skill tree should invest in all abilities, as they'll all come in handy.
Blink (0 runes)
- Used By: Corvo
- Upgrades: 4
- Blink: Move forward rapidly - 0 runes
- Greater Blink: Blink has increased range - 4 runes
- Redirective Blink: Time stops while aiming blink (only if immobile) - 3 runes
- Blink Assault: Throw foes by attacking just as Blink ends - 1 rune
Blink is a multi-purpose teleporting skill from Dishonored 1, and the only default ability in both games. Some would say it's Corvo's signature ability. Holding L2 will display a destination cursor for the teleport. If aimed at an upper ledge, the cursor changes to an arrow, indicating Corvo will climb up after the teleport. It's easier to travel laterally than vertically.
Greater Blink is the most useful upgrade, as it just increases mobility right across the board. Redirective Blink can be used for interesting mid-fall maneuvers, all but eliminating most fall damage accidents. Blink Assault's okay on lethal pl
Tips:
- Timeshifting into the past is required to access the 1F vault for
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