Explore Defense, Enemy, Movement, Power, and Restoration charms in Dishonored 2. Learn how each charm affects gameplay.
Defense Charms reduce damage and somewhat inhibit enemies' battle abilities.
- Blast Resistant: Less damage incurred from explosions.
- Tricky Timing: Enemy grenades have slightly longer fuses.
- Unfortunate Craftsmanship: Enemy grenades have a chance of malfunctioning.
- Unnerving Target: Enemies sometimes drop thrown items/grenades.
- Unsteady Hand: Enemy projectiles miss more often.
Enemy Charms screw with the opposition's abilities.
- Deep Grave: Gravehounds have a small chance of dying when spawned.
- Relocation Sickness: Witches may be dazed or stumble after teleporting.
Movement Charms deal with improving the speed of routine actions.
- Acrobat: Climbing speed is slightly faster.
- Agile Recovery: Recovery from large falls is slightly faster.
- Ground Glider: Sliding speed is slightly faster.
- Swift Shadow: Crouched movement is slightly faster.
- Swift Stalker: Movement with sheathed weapons is slightly faster.
- Undertaker: Movement while carrying bodies is slightly faster.
Power Charms deal with augmenting abilities.
- Accommodating Host: Animal Possession lasts slightly longer.
- Agile Will: Possession lasts slightly longer.
- Enduring Allies: Doppelgängers last slightly longer.
- Resilient Allies: Doppelgängers have slightly more health.
- Restorative Glimmer: Using Dark Vision (a power that allows you to see enemies through walls) regenerates health.
- Shadow Embrace: Shadow Walk (a power that makes you nearly invisible) lasts slightly longer.
- Void Rupture: Mesmerize (a power that distracts enemies) occasionally knocks enemies unconscious.
Restoration Charms augment and improve health/mana-related abilities.
- Healthy Appetite: Gain more health from eating food.
- Liquid Sustenance: Gain health when using drinking fountains.
- Robust: Gain more health from S&J Elixirs.
- Spirit Water: Gain mana (magical energy) when using drinking fountains.
- Spirited: Gain more mana from Addermire Solution vials.
- Spiritual Pool: Mana regeneration is slightly faster.
- Spiritual Fortune: Addermire Solution vials may replenish all mana.
- Void Favor: U
Downsides are negative effects that come with certain powerful abilities or charms.
- Armored Bones: Take less damage but move slower.
- Bright Moon: Doppelgängers are stronger but expire twice as fast.
- Clumsy Assassin: Stealth kills/KOs grant brief invisibility and create louder noise, and you are more visible when leaning.
- High Pressure: Explosions deal more damage and have a smaller blast radius.
- Lightweight: Fall damage is reduced, but health regenerates half as fast.
- Power Slash: Sword damage is increased, but sword swings are slower.
- Risky Parry: Parries knock foes down, but parries damage yourself.
- Splintering Bolts: Bolt damage is upped, but bolts always break on impact.
- Stolen Breath: Far Reach's (a magical ability to pull objects or enemies) pull effect is stealthily quiet, but Far Reach's mana consumption is raised across the board.
- Shivering Silhouette: Foe projectiles miss more often, but you are more visible to enemies.
- Witch's Skin: Mana gauge doubles as a second health bar; damage is taken from the mana gauge before the health gauge, and mana doesn't regenerate at all.
- Zephyr: Walking/Running speed is faster, but you take more damage.
Tips
- Experiment with different charm combinations to find what best suits your playstyle.
- Consider the downsides of powerful charms and whether the benefits outweigh the drawbacks.
- Defense and Restoration charms can be crucial for survival, especially on higher difficulties.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content