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Part 12
Dishonored 2

Part 12

Guide to Part 12 of Dishonored 2, covering Canal Square, the Wall of Light, and the Overseer apartment. Includes collectible locations and strategies.

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Guide to Part 12 of Dishonored 2, covering Canal Square, the Wall of Light, and the Overseer apartment. Includes collectible locations and strategies.

Walkthrough
  1. 1
    Begin near point "A" at the Wall of Light. Three guards are present: one on a terrace, two near the Wall. The two near the Wall will argue with a merchant NPC.
  2. 2
    To save the merchant (earning the "Stay of Execution" trophy), either sleep-dart the merchant or attack the guards before they push the NPC into the Wall of Light. Attacking the guards is riskier as their coin pouches disintegrate if their bodies fall into the Wall.
  3. 3
    After clearing the guards, loot the area: coins on a table in front of the Wall, a redshark statue (100 coins) in a nearby booth, coins on a street market table's scales, coins in the market cash register, and a pouch in the room directly above the Wall (accessible via Blink/Far Reach or lamppost).
  4. 4
    Bypass the Wall of Light by going over it via the loft, shutting off its turbine, or using other entry points into the Canal Square.
  5. 5
    Proceed to Point "C", a 2F apartment occupied by two Overseers. Enter through the 2F balcony for an easier approach.
  6. 6
    Neutralize the Overseer rummaging around, then take the other Overseer (who is scripted to chat with a female NPC in the stairwell) unawares.
  7. 7
    Collect loot in and by the living room: withered ryegrass in a flowerpot, avocet feathers on a desk, a bonecharm in an exposed floor hiding spot, and a bathroom shrine containing two runes and an exquisite painting titled "The Outsider in Conditional Dreams".
  8. 8
    To enter the Canal Square area, you can pass through the Wall of Light road, go over it via the loft, exit the bloodfly-infested building from earlier, or break through the white shutter in the Overseer apartment's entryway.
Tips
  • For no-kills/no-alerts playthroughs, proceed with extreme caution as guards are hostile on sight.
  • If you save the merchant by attacking the guards, you can follow the NPC back into neutral territory to hear them acknowledge your assistance.
  • Players without powers cannot access the pouch located in the room directly above the Wall of Light.
  • The Overseer apartment is best entered via the 2F balcony to gain a tactical advantage.
  • Paintings: 2 [3/4]
  • Bonecharms: 4 [5/6]
  • Blueprints: 1 [2/2]
  • Coins: 1164 [2409/3334]
  • Special Action: Save the merchant from the Wall of Light (earns "Stay of Execution" trophy).

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