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Part 90
Dishonored 2

Part 90

Detailed guide to finding all loot in Dishonored 2's Mission 7: A Crack in the Slab. Includes coin, pouch, and valuable locations in both past and present timelines.

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Detailed guide to finding all loot in Dishonored 2's Mission 7: A Crack in the Slab. Includes coin, pouch, and valuable locations in both past and present timelines.

This mission features a unique time-shifting mechanic, which can make gathering loot more complex. The following table indicates whether items are found in the past or present timeline.

Stilton Manor - 1F

AMTTOTAL AMTTIMELOCATION
44/3334PresFront yard; coins in an empty dog kennel
26/3334PastFront yard; coin on bench, next to a book
3339/3334PastFront yard; pouch/coins on table near fountain
3069/3334PastFront yard; pouch/coins above Jindosh Lock tunnel
675/3334Pres1F, lobby; coins in unlocked safe
883/3334Pres1F, lobby; coins on stand near broken chandelier
1093/3334Past1F, lobby; pouch in stand near intact chandelier
497/3334Past1F, lobby; coins in cabinet near staircase
3100/3334Past1F, lobby; coins on table near staircase lounge
4104/3334Pres1F, kitchen corridor; coins in broken cabinet
10114/3334Past1F, kitchen corridor; pouch in cabinet
3117/3334Past1F, kitchen corridor; coins on window-side table
4121/3334Past1F, kitchen; coins on countertop by note
20141/3334Past1F, kitchen; pouch under note countertop
7148/3334Past1F, kitchen storeroom; coins on desk
100248/3334Pres1F, piano lounge; blood amber cameo by Stilton
6254/3334Pres1F, piano lounge; coins on staircase's mattress
100354/3334Past1F, piano lounge; amber jewelry box by the door
4358/3334Pres1F, dining hall; coins in broken north cabinet
3361/3334Past1F, dining hall; pouch in intact north cabinet
4365/3334Past1F, dining hall; coins on table by lobby door
30395/3334Past1F, dining hall; pouch on bench by Master Key
20415/3334Past1F, dining hall; pouch on dining table
3418/3334Past1F, dining hall; coins in vault's shuttered nook
240658/3334Past1F, vault; ingots/coins in unlocked safe
100758/3334Past1F, vault; blood amber urn in breakable cabinet
200958/3334Past1F, vault (The Commutative Rats and the Weeper)
2960/3334PresWestern offices; coin near floor lantern
10970/3334PastWestern offices; copper wire on a workbench
3973/3334PastWestern offices; coins under a workbench
2975/3334PastWestern offices; coin by workbench Pastor letter
10985/3334PastWestern offices; pouch under corridor desk
3988/3334PresIncinerator rm.; coins by wall breach wreckage
251013/3334PresIncinerator rm.; blood amber in nest
31016/3334PastIncinerator rm.; coins under counter by doorway
1351151/3334PastIncinerator rm.; Konos Star Table/ingots in safe
41155/3334PresGreat Hall, coins in cabinet near incinerator rm
51160/3334PastGreat Hall; coins in nook cabinet by lobby door
31163/3334PastGreat Hall; coins in nook register by lobby door
301193/3433PastGreat Hall; pouch in rewire area beneath stairs
101203/3433PresGreat Hall; a. scales by mattress beneath stairs
111214/3433PresGreat Hall; coins by mattress beneath stairs
41218/3433PastGreat Hall; coins where mattress area would be
51223/3433PastCourtyard lounge; coins in cabinet
31226/3433PastCourtyard lounge; coins on lounge sofa
1751401/3334PresPool area; blood amber (7) in nests
41405/3433PresPool area; two coins in pool itself
51410/3433PastPool area; coins on poolside walkway table
151425/3334PastPool area; bathing salts by changing area sink
21427/3334PastPool area; coin in walkway table
501477/3334PresBackyard 2F; blood amber (2) in balcony nests
31480/3433PastBackyard 2F; coins on balcony table
101490/3334PastBackyard 2F; pouch on western sofa
71497/3334PastBackyard 2F; table coins by western sofa
61503/3334PastBackyard 1F; coin

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