Learn the best strategies and weaknesses to defeat the Bladesman boss in Chrono Trigger's Lost Sanctum. Prepare for the Master-at-Arms!
Stats / Weaknesses:
- HP: 9000
- Defense: 100
- Magic Defense: 50
- EXP: 1200
- TP: 0
- Gold: 0
- Treasure: N/A
- Charm: Elixir
- Elements: Weak - N/A, Absorbs - Shadow, Immune - N/A
- Location: Lost Sanctum
Phases:
- Bladesman & Master-at-Arms: Both bosses are present. The Bladesman is the primary target here.
- Master-at-Arms Alone: Once the Bladesman is defeated, the Master-at-Arms becomes significantly more dangerous.
Strategy:
- When the fight begins, focus all your attacks on the Bladesman. It doesn't hit too hard initially, and taking it out quickly will simplify the next phase. Use your strongest Techs or even regular attacks to speed this up.
- Once the Bladesman is down, the Master-at-Arms will ramp up its offense. Be ready to heal your party frequently, as its attacks will become much more potent.
- Warning: The Master-at-Arms has a nasty counterattack habit. Every time you hit it, it will retaliate. Make sure you have someone dedicated to healing every couple of rounds to keep your party alive.
- Important Note: The Master-at-Arms is immune to light elemental attacks. This means your powerful Luminaire Tech won't work here. Stick to your strongest physical attacks and other elemental Techs to deal damage.
- Keep an eye out for when the Master-at-Arms enters its counterattack stance. This boosts its defense but also makes its counterattacks hit even harder. Don't be afraid to unleash your absolute best Techs during this phase to end the fight quickly.
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