Learn about the Sorcerer class in Baldur's Gate II: Shadows of Amn, including innate magic, spellcasting, and the Dragon Disciple.
Class Features:
- May not wear armour.
- May only become proficient with daggers, quarterstaffs, darts and slings.
- May not take proficiency points in any fighting styles.
- No need to memorise spells.
- 4 HP per level for the first ten levels, 1 HP per level thereafter.
Sorcerer vs. Mage: Unlike a Mage, a Sorcerer does not need to prepare spells. You pick the spells you like and can cast them as many times as you have spellcasting energy for, which is often preferred over the Mage's spell list which can be less effective outside of pen-and-paper D&D nuances. However, they are not as powerful as a Fighter/Mage multiclass.
Dragon Disciple Subclass:
The Dragon Disciple sacrifices some spellcasting ability for other bonuses.
- Loses 1 spell per level per day compared to a standard Sorcerer.
- Gains bonuses at various levels.
- 6 HP per level for the first ten levels, 2 HP per level thereafter.
Dragon Disciple Level Progression Bonuses:
- Level 1: +1 AC bonus.
- Level 3: Can breathe fire (30' range, 140° cone, 3d8 damage) once per day.
- Level 4: 25% Fire Resistance.
- Level 5: +1 AC bonus; +1 Constitution.
- Level 6: 4d8 breath weapon damage.
- Level 8: 50% Fire Resistance.
- Level 9: 5d8 breath weapon damage.
- Level 10: +1 AC bonus.
- Level 12: 75% Fire Resistance; 6d8 breath weapon damage.
- Level 15: +1 AC bonus; +1 Constitution; 7d8 breath weapon damage.
- Level 16: 100% Fire Resistance.
- Level 18: 8d8 breath weapon damage.
- Level 20: +1 AC bonus.
The Dragon Disciple gains a total of +5 AC bonus by level 20, along with significant Fire Resistance and more HP than a standard Sorcerer. The Constitution bonus at levels 5 and 15 is less impactful for Sorcerers, as they do not benefit greatly from high Constitution scores. You could opt for 14 Constitution at character creation to allocate attribute points elsewhere, or 18 Constitution to gain very modest health regeneration at level 15.
Sorcerer Spell Progression (Spells Per Day):
This table shows how many times per day a Sorcerer can cast spells of a given level. Subtract 1 from each level's count for the Dragon Disciple class.
- Level 1: 3 spells
- Level 2: 4 spells
- Level 3: 5 spells
- Level 4: 6 spells, 3 level 2 spells
- Level 5: 6 spells, 4 level 2 spells
- Level 6: 6 spells, 5 level 2 spells, 3 level 3 spells
- Level 7: 6 spells, 6 level 2 spells, 4 level 3 spells
- Level 8: 6 spells, 6 level 2 spells, 5 level 3 spells, 3 level 4 spells
- Level 9: 6 spells, 6 level 2 spells, 6 level 3 spells, 4 level 4 spells
- Level 10: 6 spells, 6 level 2 spells, 6 level 3 spells, 5 level 4 spells, 3 level 5 spells
- Level 11: 6 spells, 6 level 2 spells, 6 level 3 spells, 6 level 4 spells, 4 level 5 spells
- Level 12: 6 spells, 6 level 2 spells, 6 level 3 spells, 6 level 4 spells, 5 level 5 spells, 3 level 6 spells
- Level 13: 6 spells, 6 level 2 spells, 6 level 3 spells, 6 level 4 spells, 6 level 5 spells, 4 level 6 spells
- Level 14: 6 spells, 6 level 2 spells, 6 level 3 spells, 6 level 4 spells, 6 level 5 spells, 5 level 6 spells, 3 level 7 spells
- Level 15: 6 spells, 6 level 2 spells, 6 level 3 spells, 6 level 4 spells, 6 level 5 spells, 6 level 6 spells, 4 level 7 spells
- Level 16: 6 spells, 6 level 2 spells, 6 level 3 spells, 6 level 4 spells, 6 level 5 spells, 6 level 6 spells, 5 level 7 spells, 3 level 8 spells
- Level 17: 6 spells, 6 level 2 spells, 6 level 3 spells, 6 level 4 spells, 6 level 5 spells, 6 level 6 spells, 6 level 7 spells, 4 level 8 spells
- Level 18: 6 spells, 6 level 2 spells, 6 level 3 spells, 6 level 4 spells, 6 level 5 spells, 6 level 6 spells, 6 level 7 spells, 5 level 8 spells, 3 level 9 spells
- Level 19: 6 spells, 6 level 2 spells, 6 level 3 spells, 6 level 4 spells, 6 level 5 spells, 6 level 6 spells, 6 level 7 spells, 6 level 8 spells, 4 level 9 spells
- Level 20+: 6 spells, 6 level 2 spells, 6 level 3 spells, 6 level 4 spells, 6 level 5 spells, 6 level 6 spells, 6 level 7 spells, 6 level 8 spells, 6 level 9 spells
Sorcerer Spell Progression (Spells Known):
This table shows how many spells of each level the Sorcerer is able to cast.
- Levels 1-2: 2 level 1 spells
- Level 3: 3 level 1 spells
- Level 4: 3 level 1 spells, 1 level 2 spell
- Level 5: 4 level 1 spells, 2 level 2 spells
- Level 6: 4 level 1 spells, 2 level 2 spells, 1 level 3 spell
- Level 7: 5 level 1 spells, 3 level 2 spells, 2 level 3 spells
- Level 8: 5 level 1 spells, 3 level 2 spells, 2 level 3 spells, 1 level 4 spell
- Level 9: 5 level 1 spells, 4 level 2 spells, 3 level 3 spells, 2 level 4 spells
- Level 10: 5 level 1 spells, 4 level 2 spells, 3 level 3 spells, 2 level 4 spells, 1 level 5 spell
- Level 11: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 3 level 4 spells, 2 level 5 spells
- Level 12: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 3 level 4 spells, 2 level 5 spells, 1 level 6 spell
- Level 13: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 4 level 4 spells, 3 level 5 spells, 2 level 6 spells
- Level 14: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 4 level 4 spells, 3 level 5 spells, 2 level 6 spells, 1 level 7 spell
- Level 15: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 4 level 4 spells, 4 level 5 spells, 3 level 6 spells, 2 level 7 spells
- Level 16: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 4 level 4 spells, 4 level 5 spells, 3 level 6 spells, 2 level 7 spells, 1 level 8 spell
- Level 17: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 4 level 4 spells, 4 level 5 spells, 3 level 6 spells, 3 level 7 spells, 2 level 8 spells
- Level 18: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 4 level 4 spells, 4 level 5 spells, 3 level 6 spells, 3 level 7 spells, 2 level 8 spells, 1 level 9 spell
- Level 19: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 4 level 4 spells, 4 level 5 spells, 3 level 6 spells, 3 level 7 spells, 3 level 8 spells, 2 level 9 spells
- Level 20: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 4 level 4 spells, 4 level 5 spells, 3 level 6 spells, 3 level 7 spells, 3 level 8 spells, 3 level 9 spells
- Level 21: 5 level 1 spells, 5 level 2 spells, 4 level 3 spells, 4 level 4 spells, 4 level 5 spells, 4 level 6 spells, 3 level 7 spells, 3 level 8 spells, 3 level 9 spells
- Level 22: 5 level 1 spells, 5 level 2 spells, 5 level 3 spells, 4 level 4 spells, 4 level 5 spells, 4 level 6 spells, 4 level 7 spells, 3 level 8 spells, 3 level 9 spells
- Levels 23-24: 5 level 1 spells, 5 level 2 spells, 5 level 3 spells, 5 level 4 spells, 4 level 5 spells, 4 level 6 spells, 4 level 7 spells, 4 level 8 spells, 3 level 9 spells
- Levels 25-27: 5 level 1 spells, 5 level 2 spells, 5 level 3 spells, 5 level 4 spells, 4 level 5 spells, 4 level 6 spells, 4 level 7 spells, 4 level 8 spells, 4 level 9 spells
- Levels 28-29: 5 level 1 spells, 5 level 2 spells, 5 level 3 spells, 5 level 4 spells, 5 level 5 spells, 4 level 6 spells, 4 level 7 spells, 4 level 8 spells, 4 level 9 spells
- Level 30: 5 level 1 spells, 5 level 2 spells, 5 level 3 spells, 5 level 4 spells, 5 level 5 spells, 5 level 6 spells, 4 level 7 spells, 4 level 8 spells, 4 level 9 spells
- Level 31: 5 level 1 spells, 5 level 2 spells, 5 level 3 spells, 5 level 4 spells, 5 level 5 spells, 5 level 6 spells, 5 level 7 spells, 4 level 8 spells, 4 level 9 spells
Sorcerer Spell Suggestions:
Choosing spells for your Sorcerer is a permanent decision, so consider these suggestions:
- Level 1: Magic Missile, Shield
- Level 3: Friends
- Level 4: Web
- Level 5: Spook, Mirror Image
- Level 6: Slow
- Level 7: Identify, Blur, Melf's Minute Meteors
- Level 8: Stoneskin
- Level 9: Glitterdust, Protection From Fire, Greater Malison
- Level 10: Chaos
- Level 11: Vocalize, Protection From Cold, Emotion, Breach
- Level 12: Improved Haste
- Level 13: Farsight, Feeblemind, Pierce Magic
- Level 14: Mass Invisibility
- Level 15: Spell Immunity, True Sight, Project Image
- Level 16: Abi-Dalzim's Horrid Wilting
- Level 17: Finger of Death, Symbol, Stun
- Level 18: Time Stop
- Level 19: Spell Trigger, Wish
- Level 20: Spellstrike
- Level 21: Mislead
- Level 22: Skull Trap
- Level 23: Teleport Field
- Level 25: Shapechange
- Level 28: Protection From Acid
- Level 30: Protection From Magic Weapons
- Level 31: Spell Turning
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