Tekken 5 Throws list including commands and escapes for moves like Hidari Ipponzeoi Nage, Udetori Gyakujuuji, and Gajoushou.
Throws:
- Hidari Ipponzeoi Nage (Left One-Arm Back-Bearing Throw): Command 1+3_f+1+3, Escape 1. This is a judo and sumo move.
- Udetori Gyakujuuji (Arm-Grappling Reverse Cross): Command 1+4_f+2+4, Escape 2.
- Gajoushou (Self-Purifying Palm): Command 2+4,B, Escape 2.
- Oosotogari (Great Outer Cut): Command right side: any throw, Escape 2.
- Udegaeshi (Arm Pushing-Pulling): Command left side: any throw, Escape 1.
- Bisha Otoshi (Vaisravana Drop): Command back: 1+3, Escape (None). "Bishamon" to the Japanese, this is one of the Heavenly Kings, and to the Japanese, a deity of good fortune and wealth.
- Seotoshi (Back Drop): Command back: 2+4, Escape (None).
- Ura'ate (Back Strike): Command f,F+1+2, Escape 1+2.
- Fuuga (Wind Fang): Command df+1+2, Escape 1+2. This may be eluding to the word "fuuga" with slightly different kanji that means "elegance," especially that of a poem.
- Tomoenage (Tomoe Throw): Command B+1+4, Escape 1. Tomoe is a certain kind of pattern that is often called "comma" pattern, focused on swirls and the like. This is a judo throw.
- Ultimate Tackle: Command db+1+2, Escape 2.
- Yamikumojime (Random Stabs - Strangle): Command D+2,1,1, then 4,1,1+2, Escape 2. "Yumikumo," which means something like "taking a blind stab at it," is the name of the mounted punches everyone except for Yoshimitsu or Craig Marduk can do.
- Udehiji Juujigatame (Arm-Breaking Cross Clutch): Command during Yamikumo, 1+2, Escape 1+2,2,2,2,2.
- Kaeshiwaza (Reversal): Command b+1+3_b+2+4, Escape f+1+3_f+2+4.
Tips
- Understanding the escape inputs (1 or 2) is crucial for surviving throws.
- Some throws have specific conditions, like being on the right or left side of the opponent.
- The Yamikumojime throw has a unique follow-up sequence for its escape.
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