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Capcom vs. SNK 2

Capcom vs. SNK 2

By ···10 min read·Multi-source verified
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Capcom vs. SNK 2 is a legendary 2D fighter that pits iconic characters from Capcom and SNK universes against each other. It's known for its deep customization through the Free Ratio System and its six distinct Groove fighting styles, allowing for a huge range of playstyles. Whether you're a seasoned veteran or just jumping in, mastering the intricate mechanics and character matchups is key to dominating the competition.

This guide is your roadmap to conquering Capcom vs. SNK 2. We'll break down everything from fundamental controls and character-specific movesets to advanced combo theory and the synergistic potential of Groove combinations. Struggling to overcome tough opponents like Shin Akuma or navigate the challenges of Survival Mode? Expert strategies for every stage of your arcade journey are covered here, ensuring you're ready to face any challenge this classic fighter throws at you.

if you so choose!

Capcom vs. SNK 2 version history from March 18, 2008 (Ver. 0.50) to June 24, 2008. See all updates and character info added.

Walkthrough
  1. 1
    Version 0.50 (March 18, 2008): Initial release, marked as a work in progress.
  2. 2
    Version 0.60 (March 31, 2008): Added info on Joe, Kim, King, Kyo, and Orochi Iori.
  3. 3
    Version 0.65 (April 2, 2008): Added info on Rugal, Raiden, Rock, Ryo, and Terry.
  4. 4
    Version 0.70 (April 7, 2008): Added info on Todo, Vice, and Yuri.
  5. 5
    Version 0.75 (April 9, 2008): Added more info on Yuri, Modes of Play, Unlockables, and updated the Grooves section. A new section, "Sub-Systems: Deciding What is Better", was also added.
  6. 6
    Version 0.76 (April 14, 2008): Added info on Nakoruru.
  7. 7
    Version 0.85 (April 16, 2008): Major update with info on Nakoruru, Eagle, Geese, and Akuma. Information was sourced from Shoryuken.com and Helion's Wiki.
  8. 8
    Version 0.93 (April 21, 2008): Added info on Guile, Hibiki, King, and Kyo.
  9. 9
    Version 0.99 (April 23, 2008): Added info on Kyosuke, Maki, and Rock. Updated the quotes section.
  10. 10
    June 24, 2008: A minor error regarding Ashura Senku was corrected.
Tips
  • This version history tracks the development and content additions to Capcom vs. SNK 2.
  • Version 0.75 was a significant update, adding gameplay modes and unlockable information.
  • Version 0.85 was a particularly large update, incorporating multiple character profiles.

and Ultimate Lane.

Dive deep into Capcom vs. SNK 2's 'Ultimate Lane' section. This guide covers character movelists, grooves, modes, unlockables, and more to help you master the game.

Alright, so you're looking to get the most out of Capcom vs. SNK 2, and you've stumbled upon the 'and Ultimate Lane.' section. This part of the guide is basically your all-access pass to understanding everything that makes this game tick. Think of it as the ultimate deep dive, covering everything from the nitty-gritty of each character's moves to the different ways you can play and what cool stuff you can unlock.

We're going to break down the entire Table of Contents here. It's a pretty comprehensive list, so let's get into what each section is all about:

  • Introduction [001]: This is where the guide kicks off, setting the stage for everything that follows.
  • Legend Key [002]: Essential for understanding all the symbols and abbreviations used throughout the guide. Don't skip this!
  • Breakdown of Attacks [003]: Get ready to learn the ins and outs of every type of attack in the game.
  • Tier Listings [004]: This is where the community's opinions on character strength come into play. See who's considered top-tier and who might need a bit more practice.
  • Character Movlists [005]: This is the big one! It's split into two massive sections:
    • Capcom Characters: From Akuma to Zangief, you'll find the full move list for every Capcom fighter.
    • SNK Characters: Athena Asamiya all the way to Yuri Sakazaki – every SNK fighter's moves are detailed here.
  • Grooves [006]: Understand the different fighting styles (Grooves) that drastically change how you play each character.
  • Modes of Play [007]: Explore all the different ways you can enjoy Capcom vs. SNK 2, whether it's arcade, versus, or something else.
  • Unlockables [008]: Find out what secrets and bonus content you can unlock as you play.
  • Sub-Systems: Deciding What is Better [009]: This section likely dives into the game's mechanics and helps you figure out the most effective strategies.
  • Quotes & Special Intros [010]: For the flavor fans, this covers all the unique voice lines and character introductions.
  • Other Things [011]: A catch-all for any remaining details that don't fit neatly into the other categories.

So, whether you're trying to master a specific character's combos, figure out the best Groove for your playstyle, or just want to know what secrets the game holds, this 'Ultimate Lane' section is your roadmap. Let's get started!

12. Credits [012]

Understand the essential keys, attack types, and credit system in Capcom vs. SNK 2. Your ultimate guide to mastering every fighter and Groove.

Alright, so you've jumped into Capcom vs. SNK 2 and you're wondering what all the fuss is about with the different moves and how things are explained. This section is gonna break down the absolute basics you need to know before we really dive into the fighters themselves. Think of it as your cheat sheet for understanding the game's language.

First off, why even bother with a guide for a game that's been out for a while? Simple: because it's awesome, and there's always more to learn, especially with 48 characters and multiple 'Grooves' to play around with. We'll help you figure out who works best with what Groove, though honestly, my personal go-to's are usually C- and N-Groove. Don't be afraid to experiment though!

Quick Heads-Up: The strategies you'll find in the Match-Up sections are mostly geared towards beating the CPU. Going up against real players? You'll need to adapt, as these tactics might not hold up. I'm hoping to add some human-vs-human strategies down the line, so stay tuned!

Also, I'm not going to pretend to be a master of every single character. Sometimes I take breaks, and when I come back, I'm a bit rusty. If you're looking for super-specific advice or have questions about a character I don't cover in depth, definitely hit up forums like Shoryuken.com. A lot of the info here actually came from those communities, so big thanks to them!

Now, let's get into the nitty-gritty:

2. Keys [002]

This is your legend, your Rosetta Stone for understanding all the move notations. Memorize this, and you'll be reading move lists like a pro in no time:

  • Directions: u (up), f (forward), d (down), b (back), df (down-forward), db (down-back), uf (up-forward), ub (up-back)
  • Motion Inputs: qcf (quarter-circle forward), qcb (quarter-circle back), hcf (half-circle forward), hcb (half-circle back), 360 (full 360-degree turn), 720 (two full 360-degree turns), fdp (forward Dragon Punch motion: f, d, df), bdp (back Dragon Punch motion: b, d, db)
  • Buttons: LP (Light Punch), MP (Medium Punch), HP (Heavy Punch), LK (Light Kick), MK (Medium Kick), HK (Heavy Kick), PPP (all three punches), KKK (all three kicks)
  • Special Notations: Ch. (Charge move), (air) (move can be done in the air), (AIR) (move MUST be performed in the air)
  • Other Terms: CC (Custom Combo), RC (Roll Cancel), SC (Super Cancelable), JD (Just Defend)

3. Breakdown of Attacks [003]

This section helps you categorize the huge variety of moves in CvS2. Knowing what type of move you're dealing with is key to understanding its strengths and weaknesses.

Projectiles

These are your classic fireball-style attacks that can control space and hit from across the screen. If a character has one, it's usually a core part of their game plan.

  • Gou Hadoken (Akuma)
  • Messatsu Gou Hado (Akuma)
  • Tenma Gou Hado (Akuma)
  • Zanku Hadoken (Akuma)
  • Crystal Shoot (Athena)
  • Psycho Ball Attack (Athena)
  • Kikouken (Chun-Li)
  • Kikou-Shou (Chun-Li)
  • Gadoken (Dan)
  • Shinku Gadoken (Dan)
  • Yoga Fire (Dhalsim)
  • Hadoken (Evil Ryu)
  • Metsu Hadoken (Evil Ryu)
  • Double Wind Slice (Geese)
  • Wind Slice (Geese)
  • Sonic Boom (Guile)
  • Secret Cyclone Slash (Haohmaru)
  • Dark Thrust (Iori)
  • Hurricane Upper (Joe)
  • Screw Upper (Joe)
  • Hadoken (Ken)
  • Double Venom Strike (King)
  • Venom Strike (King)
  • Cross Cutter (Kyosuke)
  • Super Cross Cutter (Kyosuke)
  • Kachou Sen (Folding Fan Fandango) (Mai)
  • Swan's Ranpango (Mai)
  • Soul Fist (Morrigan)
  • Soul Phoenix (Morrigan)
  • Shichikapu Kanui Inushika (Nakoruru)
  • Dark Thrust (Orochi Iori)
  • Cyclone Sock (Rock)
  • Double Gust Punch (Rock)
  • Kaiser Wave (Rugal)
  • Wind Slice (Rugal)
  • Haoh Sho Koh Ken (Conquering Crunch) (Ryo)
  • Tiger Flame Punch (Ryo)
  • Hadoken (Ryu)
  • Shinku Hadoken (Ryu)
  • Tiger Cannon (Sagat)
  • Tiger Shot (Sagat)
  • Ground Tiger Cannon (Sagat)
  • Ground Tiger Shot (Sagat)
  • Shinku Hadoken (Sakura)
  • Gou Hadoken (Shin Akuma)
  • Messatsu Gou Hado (Shin Akuma)
  • Tenma Gou Hado (Shin Akuma)
  • Zanku Hadoken (Shin Akuma)
  • Power Wave (Terry)
  • Ultimate Ecstasy Crunch (Todo)
  • Kaiser Wave (Ultimate Rugal)
  • Wind Slice (Ultimate Rugal)
  • Haoh Sho Koh Ken (Conquering Crunch) (Yuri)
  • Rai Oh Ken (Yuri)
  • Tiger Flame Punch (Yuri)

Anti-Air

These moves are your bread and butter for shutting down opponents who love to jump in on you. They're usually risky if they whiff or get blocked, so timing is everything.

  • Messatsu Gou Shoryu (Akuma)
  • Psycho Sword (Athena)
  • Buffalo Head Butt (Balrog)
  • Lightning Fist (Anti-Air) (Benimaru)
  • Super Lightning Kick (Benimaru)
  • Vertical Rolling (Blanka)
  • Hoyoku-Sen (Chun-Li)
  • Kouryuken (Dan)
  • Kouryurekka (Dan)
  • Messatsu Gou Shoryu (Evil Ryu)
  • Shoryuken (Evil Ryu)
  • Somersault Kick (Guile)
  • Somersault Strike (Guile)
  • Secret Crescent Moon (Haohmaru)
  • Slash of Supreme Judgment (Haohmaru)
  • Fire Ball (Iori)
  • Double Cyclone Upper (Joe)
  • Tiger Kick (Joe)
  • Shinryuken (Ken)
  • Shoryuken (Ken)
  • Fire Ball (Kyo)
  • New Wave Smash (Kyo)
  • Spinning Kick (Kyo)
  • Lightning Upper (Kyosuke)
  • Shadow Out Kick (Kyosuke)
  • Super Lightning Upper (Kyosuke)
  • Super Shadow Out Kick (Kyosuke)
  • Carpinal Blade (Morrigan)
  • Shadow Blade (Morrigan)
  • Lela Mutsube (Nakoruru)
  • Fire Ball (Orochi Iori)
  • Rising Tackle (Rock)
  • Destroyer Cutter (Rugal)
  • Total Annihilation (Rugal)
  • Koho (Tiger Blast) (Ryo)
  • Shoryuken (Ryu)
  • Tiger Uppercut (Sagat)
  • Messatsu Gou Shoryu (Shin Akuma)
  • Rising Tackle (Terry)
  • Rising Ecstasy Crunch (Todo)
  • Destroyer Cutter (Ultimate Rugal)
  • Total Annihilation (Ultimate Rugal)
  • Yuri Double Upper (Yuri)
  • Yuri Super Upper (Yuri)
  • Aerial Russian Slam (Zangief)

Air

These are your aerial assaults. Great for closing distance or catching opponents off guard, but be careful – they're prime targets for anti-air attacks.

  • Hyakki Goudan (Akuma)
  • Hyakki Gousai (Akuma)
  • Hyakki Goushou (Akuma)
  • Hyakki Goutsui (Akuma)
  • Hyakki Gouzan (Akuma)
  • Hyakkisu (Akuma)
  • Phoenix Arrow (Athena)
  • Phoenix Fa

Note: ??? indicates that the ranking of C, K, and A Groove are uncertain.

Explore Capcom vs. SNK 2 character types: Rush Down, Turtling, Defensive, and All Around. Find character movlists by alphabetical order.

The character movlists for Capcom vs. SNK 2 are presented in alphabetical order, starting with Capcom fighters and then SNK fighters. To quickly find a specific character, use the Table of Contents and the Ctrl + F function, typing the bracketed name provided.

Character Types:

  • Rush Down: Akuma, Shin Akuma, Rugal Bernstein, Ultimate Rugal, Mai Shiranui, Yuri Sakazaki, Ryo Sakazaki, Kim Kaphwan, Maki, Kyo Kusanagi, Iori Yagami, Orochi Iori, Cammy White, Chun-Li, Morrigan, Haohmaru, Yun, Vega, Balrog
  • Turtling: Guile, Blanka, Dhalsim, E. Honda, Zangief, Chang, Raiden
  • Defensive: Ryu, Evil Ryu, Eagle, Yamazaki, Todo
  • All Around: Ken Masters, Athena Asamiya, Hibiki, King, Joe Higashi, Geese Howard, Rock Howard, Terry Bogard, Kyosuke, Nakoruru, Benimaru, M. Bison, Sagat, Sakura Kasugano

Note: ??? indicates that the ranking of C, K, and A Groove are uncertain.

Tips
  • Use Ctrl + F with the bracketed character names in the Table of Contents for fast character lookup.
  • Corrections or additional information regarding character types are welcome.

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