Tekken 5 Normal Moves: Punch Kick Combo - Assassin Blade (1,4,1) hhm, Death Blade (1,4,3) hhl, and more.
Walkthrough
- 1Punch Kick Combo - Assassin Blade: Command 1,4,1. Hit area: hhm.
- 2Punch Kick Combo - Death Blade: Command 1,4,3. Hit area: hhl.
- 3Hell Bringer: Command qct+1. Hit area: m.
- 4Blaze Stinger: Command uf+1. Hit area: m. This is a jumping move.
- 5Sadistic Cupid: Command f,F+2. Hit area: h.
- 6Left High Kick - Usokuten: Command 3,d. Hit area: hx. This leads to Left High Kick - Right Side Spin.
- 7Left High Kick - Rasen Souha: Command 3,d,1+2. Hit area: hm. This is Left High Kick - Spiral Twin Smash.
- 8Right High Kick - Sasokuten: Command 4,u. Hit area: hx. This leads to Right High Kick - Left Side Spin.
- 9Right High Kick - Rasen Souha: Command 4,u,1+2. Hit area: hm. This is Right High Kick - Spiral Twin Smash.
- 10Leprechaun Kick: Command f+3. Hit area: hh.
- 11Degrees Attack - Assault: Command b+3,4,4. Hit area: mhl.
- 12Degrees Attack - Hunter: Command b+3,4,3+4. Hit area: mlmm.
- 13Double Whip: Command f+4,4. Hit area: hh.
- 14Sweeper Combo - Claws: Command f+4,3+4,4. Hit area: hhm.
- 15Ruinous Heel: Command UB_U_UF+4. Hit area: m. This is a jumping move.
- 16One, Two Punch: Command 1>2. Hit area: hh. Can start with back turned 1 or 2.
- 17Spark Combo: Command wr1_df1_1>2>1>4. Hit area: m_m_hhl. .
- 18Triple Smash: Command wr1_df1_1>2>4. Hit area: m_m_hhh. .
- 19One, Two & Spider Knee: Command wr1_df1_1>2>3. Hit area: m_m_hhm. . Can lead to Udehishiji Haragatame with 1+2.
- 20Rengeki Soushouha: Command wr1_df+1_1>2>F+1+2. Hit area: m_m_hhm. This is Combination Attacks Double Palm Smash.
- 21Rengeki Soushouha: Command wr1_df+1_1>2>1>2>F+1+2. Hit area: m_m_hhhhm. This is Combination Attacks Double Palm Smash.
- 22Kubikari Uchi: Command f,F+1. Hit area: h. This is Neck-Cutting Strike.
- 23Uppercut Straight: Command df+1>2. Hit area: mh.
- 24Sit Triple Combo: Command fc1_d+1,2,4. Hit area: ssm.
- 25Rave Kick: Command fc1_d+1,N,4. Hit area: sm.
- 26Killing Blade: Command b+1. Hit area: h.
- 27Skull Splitter: Command b,f+1. Hit area: m. This is a jumping move.
- 28Reverse One, Two Punch: Command 2,1. Hit area: hh.
- 29Quick Spark Combo: Command 2,1,4. Hit area: hhl.
- 30Quick Straight & Spider Knee: Command 2,3. Hit area: hm. .
- 31Double Smash: Command 2>4. Hit area: hh.
- 32Quick Rengeki Soushouha: Command 2,f+1+2. Hit area: hm. This is Quick Combination Attack Twin Palm Smash.
- 33Frozen Kick: Command fc2_d+2,4. Hit area: sm.
- 34Agito Giri: Command d,DF+2. Hit area: m. This is Jaw Cutter.
- 35Side Step Stab: Command db+2. Hit area: m.
- 36Oufuku Binta: Command b+2,2. Hit area: hh. This is Reciprocating Slaps.
- 37Left High & Right High Kicks: Command 3>4. Hit area: hh.
- 38Spike Combo & Right Uppercut: Command 3,3,2. Hit area: hlm.
- 39Spike Combo & Right High Kick: Command 3,3,4. Hit area: hlh.
- 40Spike Combo & Right Low Kick: Command 3,3,D+4. Hit area: hll.
- 41Fall Kick: Command f,F+3 or qct3. Hit area: m.
- 42Bone Cutter: Command UF+3_run3_f,f,F+3. Hit area: m.
- 43Flash Combo: Command df+3>1>2. Hit area: mhh.
- 44Flash Combination - Cancel Yokoidou: Command df+3,1,u_d. Hit area: mx. This is Flash Combination - Cancel Side Step.
- 45Assault Combo: Command df+3>1>2>F+1+2. Hit area: mhhm.
- 46Creek Attack Combo: Command df+3>2>1>4. Hit area: mhhl.
- 47Creek Attack - Yokoidou: Command df+3>2,u_d. Hit area: mhx. This is Creek Attack - Side Step.
- 48Creek Attack & Divine Cannon: Command df+3>2>3. Hit area: mhm.
- 49Creek Attack & Right High Kick: Command df+3>3>4. Hit area: mhm.
- 50Creek Attack & Left Low Right Uppercut: Command df+3>2,D+3,2. Hit area: mhlm.
- 51Creek Attack & Left Low Right High Kick: Command df+3>2,D+3,4. Hit area: mhlh.
- 52Creek Rush 1: Command df+3>2,d+3,N,3,2. Hit area: mhhlm.
- 53Creek Rush 2: Command df+3,2,d+3,N,3,4. Hit area: mhhlh.
- 54Creek Rush 3: Command df+3,2,d+3,N,3,d+4. Hit area: mhhll.
- 55Creek Rush 4: Command df+3,2,d+3,N,4. Hit area: mhhh.
- 56Rapid Kick Combo: Command df+3>3>3>4. Hit area: mhhh.
- 57Left Mid & Right High Kicks: Command df+3,4. Hit area: mh.
- 58Sit Spin & Right Uppercut: Command fc3_d+3,2. Hit area: lm.
- 59Sit Spin & Right High Kick: Command fc3_d+3,N,4. Hit area: lh.
- 60Leg Break Combo: Command fc3_d+3,d+4. Hit area: ll.
- 61Divine Cannon: Command d,DB+3 or db+3+4. Hit area: m.
- 62Spider Knee: Command wr3 or b,f+3. Hit area: m. .
- 63Catapult Kick: Command ub_u_uf+3. Hit area: m. This is a jumping move.
- 64Landing Kick: Command u,N,D+3. Hit area: l.
- 65Landing Kick & Right Uppercut: Command u,N,D+3,2. Hit area: lm.
- 66Landing Kick & Left Mid Kick: Command u,N,D+3,3. Hit area: lm.
- 67Landing Kick & Right High Kick: Command u,N,D+3,4. Hit area: lh.
- 68Jamming Combo & Right Uppercut: Command 4,3,2. Hit area: hlm.
- 69Jamming Combo & Right High Kick: Command 4,3,4. Hit area: hlh.
- 70Jamming Combo & Right Low Kick: Command 4,3,D+4. Hit area: hll.
- 71Kneel Kick: Command f,F+4 or qct+4. Hit area: m.
- 72Right Low Kick & Back Spin Chop: Command fc4_d+4>1. Hit area: lh.
- 73Right Low Kick & Back Spin Chop - Cancel Yokoidou: Command fc4_d+4>1~d_u. Hit area: lx. This is Right Low Kick & Back Spin Chop - Cancel Side Step.
- 74Leg Sweep: Command d,DF+4 or fc DF+4. Hit area: l.
- 75Slicer: Command db+4. Hit area: l. Leads to face-down downed (feet towards foe).
- 76Divine Cannon Combo: Command db+4,3. Hit area: lm.
- 77Stinger Right Heel: Command b+4. Hit area: h.
- 78Hunting Kick Combo: Command uf+4,3,4. Hit area: hlh.
- 79Hunting Kick Combo - Cancel Yokoidou: Command uf+4,3,4~u_d. Hit area: hlx. This is Hunting Kick Combo - Cancel Sidestep.
- 80Soushouha: Command wr1+2_F+1+2_f,F+1+2. Hit area: m. This is Twin Palm Smash.
- 81Ray Hands: Command df+1+2. Hit area: mm.
- 82Hunting Swan: Command db+1+2. Hit area: m.
Tips
- Pay attention to the hit area indicators (h=high, m=mid, l=low, x=special) to understand how each move connects.
- Many combos can be initiated from a back turned stance, offering mix-up potential.
- Certain moves, like Spider Knee, can transition into unique follow-ups like Udehishiji Haragatame.
- Jumping moves are indicated by specific command notations and are useful for aerial approaches.
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