Master Bruce Irvin's 10-hit combos in Tekken 5! This guide breaks down the commands and strategies to help you land devastating combos and dominate your opponents.
Alright, let's dive into Bruce Irvin's 10-hit combos in Tekken 5. These can be a bit tricky, but once you get them down, they're super satisfying and can really rack up the damage. We'll go through the different ones so you can start practicing them. Remember, timing is key with these, so don't get discouraged if you don't nail them on the first try! ## 10-Hit Combos Tekken 5 doesn't have a specific section called "10-Strings: (16)" for Bruce Irvin, but it does have a section dedicated to his 10-hit combo. This is likely what you're looking for. It's a great way to end a round or punish a big mistake from your opponent. Here's a breakdown of what you'll find in the movelist: ### Throws While not part of the 10-hit combo itself, knowing Bruce's throws is always useful. You've got: | Throw Name | Command | Type | Damage | Escape | |---------------------|----------------|-------|--------|--------| | Face Crushing Knee | 1+3 (or f+1+3) | Front | 35 | 1 | | Front Knee Kick | 2+4 (or f+2+4) | Front | 35 | 2 | | Head Break Throw | 1+3 (or 2+4) | Left | 40 | 1 | | Face Break Throw | 1+3 (or 2+4) | Right | 40 | 2 | | Reverse Neck Throw | 1+3 (or 2+4) | Back | 50 | | ### During Right Knee Kick Combo This section details a series of follow-up moves that can be chained together, some of which can lead into longer combos. It's important to practice these transitions: | Throw Name | Command | Type | Damage | Escape | |---------------------|------------------------------|-------|--------|--------| | Right Knee Kick | f, N, d, d/f+1+4 | Front | 20 | 1 | | Neck Throw | During Right Knee Kick 1+2, 1+2, 1+2 | Front | 35 | 1 | | Left Side Knee | During Right Knee Kick 3, 1+2+3 (or 4, 1+2+3) | Front | 15 | 2 | | Right Side Knee Kick| During Left Side Knee 1, 3, 1+2+4 | Front | 25 | 2 | | Flying Knee Kick | During Right Side Knee Kick 2, 4, 1, 1+2+3 | Front | 40 | | | Clinch | f, N, d, d/f+2+3 | Front | - | 2 | | Charanbo | During Clinch 3+4, 3+4 | Front | 23 | 1 | | Charanbo Rush | During Clinch 4, 3, 4, 1+2+3 | Front | 46 | 2 | ### Attacks This is where you'll find the bread-and-butter moves and strings that form the basis of Bruce's offense. Getting comfortable with these will open up your combo potential: | Move Name | Command | Damage | Hit Range | |----------------------------|---------------|--------|-----------| | Left Right Combo | 1, 2 | 6, 10 | High, high| | Bruce Rush | 1, 2, 1, 2 | 6, 10, 9, 14 | High, high, mid, mid | | Northern Lights Combination| 1, 2, 3 | 6, 10, 18 | High, high, mid | | One Two Mid Kick | 1, 2, 4 | 6, 10, 18 | High, high, mid | | One Two High Kick | 1, 2, f+4 | 6, 10, 22 | High, high, high | | One Two Low High Kick | 1, 2, d+4, 3 | 6, 10, 10, 25 | High, high, low, high | | Southern Cross Combination | 1, 4, 3 | 6, 15, 18 | High, high, mid | | Northern Lights | 2, 3 | 12, 18 | High, mid | | Right Straight to Mid Kick | 2, 4 | 12, 18 | High, mid | | Right Straight to High Kick| 2, f+4 | 12, 22 | High, high | | Right Straight to Low High Kick Combo | 2, d+4, 3 | 12, 10, 25 | High, low, high | | Vulcan Combination | 3, 2, 1, 2 | 11, 11, 15, 16 | Mid, mid, mid, mid | | Bruce Special | 3, 2, 1, 4 | 11, 11, 15, 9 | Mid, mid, mid, low | | Shut Out Kick | 3, 3 | 11, 16 | Mid, high | | Cobra Sword | 4, f | 22 | High | | Sledge Hammer | 1+2 | 28 | Mid | | Ki Charge | 1+2+3+4 | - | - | | Triple Elbow Rush | f+1, 2 ,1 | 7, 10, 21 | High, high, mid | | Bulldog Bite | f+3 | 23 | Mid | | Triple Kick Rush | f+4, 3, 4 | 13, 14, 20 | Mid, mid, high | | Side Step Elbow | f+1+2 | 21 | High | | Double Elbow | d/f+1, 2 | 13, 10 | Mid, mid | | Ti Sok Ran | d/f+2 | 10 | Mid | | Leg Slice Tornado Upper | d/f+3, 1 | 12, 32 | Low, mid | | Trident Middle | d/f+4 | 15 | Mid | | Gatling Kicks | d/f+3+4, 3, 3, 3, 3 | 7, 4, 4, 4, 10 | Mid, mid, mid, mid, mid | | Rabid Bulldog | d+3, 4 | 13, 18 | Low, high | | Trident Low | d+4 | 8 | Low | | Swaying Rabid Bulldog | d/b+3, 4 | 13, 18 | Low, high | | Sway High Kick | d/b+4 | 25 | High | | Back Hand Blow | b+1 | 21 | High | | Stomping Kick | b+3 | 18 | High | | Stomping Straight Feint | b+3, 2 | 18, 12 | High, high| | Stomping Knee Feint | b+3, 4 | 18, 17 | High, mid | | Triple Knee Combo | b+4, 3, 4 | 15, 13, 25 | Mid, mid, mid | | Double Knee to Low Kick | b+4, 3, d+4 | 15, 13, 12 | Mid, mid, low | | Killing Blow | b+2+3 | 60 | ! | | Jumping Elbow | u/f+1 | 12 | Mid | | Jumping Knee | u/f+3 | 24 | Mid | While the source text doesn't explicitly list a single, defined "10-hit combo" string with a specific name, you can construct long combos by stringing together many of these moves. Experiment with the sequences listed under "Attacks" and "During Right Knee Kick Combo" to find your own devastating 10-hit sequences. Practice makes perfect!100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content