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Phoenix: (2)
Tekken 5

Phoenix: (2)

Learn all of Phoenix's powerful moves in Tekken 5, from low sweeps to devastating kicks. Master the 'Phoenix Combination Talons' and 'Phoenix Spinning Kick' to dominate your opponents.

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Learn all of Phoenix's powerful moves in Tekken 5, from low sweeps to devastating kicks. Master the 'Phoenix Combination Talons' and 'Phoenix Spinning Kick' to dominate your opponents.

Alright, let's dive into Phoenix's move list in Tekken 5! This character has some really cool-sounding attacks, and once you get the hang of them, they can be super effective. We're going to break down each move so you know exactly what it does and when to use it.

Phoenix's Moveset:

  1. Chouda Kasoushou* (Challenging Strike Low Sweeping Palm): This is a low attack (d+1). It's great for catching opponents off guard who aren't blocking low.
  2. Hidaritouryou (Left Peach Dominion): A mid attack (1). Simple and effective.
  3. Migitouryou (Right Peach Dominion): Another mid attack (2).
  4. Hou'ou Souda (Phoenix Double Strike): This move is a two-hit combo (2,1), both hitting mid. Good for pressure.
  5. Kasou (Low Talon): A low attack (3). Use this to mix up your offense and keep your opponent guessing.
  6. Hou'ou Rensou (Phoenix Combination Talons): This is a more complex string (ub_u_uf+3,3) that hits mid, mid. It's a signature combo starter for Phoenix.
  7. Hou'ou Rentai (Phoenix Combination Kicks): Similar to the above, this string (ub_u_uf+3,4) hits mid, mid. It's another powerful combo option.
  8. Soutai (Sweeping Kick): When you reach the ground after certain moves (ub_u_uf, reaching the ground), you can perform this low kick (3).
  9. Hou'ou Senkyaku (Phoenix Spinning Kick): This move (ub_u_uf,N,3) is a mid attack. What's interesting is that it can lead into a d+1+2 input for a follow-up, which is actually the start of the 'Phoenix' stance or special input.
  10. Chuudangeri (Mid Kick): A straightforward mid attack (4).
  11. Ougigeri (Folding Fan Kick): This move (4~3) hits low. It's a good way to switch up your attack height.
  12. Ougigeri - Yokoi (Folding Fan Kick - Sidestep): This is a low attack (4~3,u_d) that also has a sidestep component (lx).
  13. Zensen Soutai (Forward-Spinning Sweeping Kicks): This is a two-hit string (f+4,4) that hits low, low. The first hit can lead into a 'Phoenix' follow-up.
  14. Toukuu Haikyaku (Copy Kick - Lead Kick): This move (u+4,4) hits mid, mid. The first hit can also lead into a d+1+2 input for the 'Phoenix' follow-up.
  15. Toukuu Haikyaku - Semuke (Copy Kick - Lead Kick - Back-Turned): This variation (u+4,U+4) hits mid, mid and specifically leads to a back-turned state.
  16. Hou'ou Yokutai (Phoenix Wing Kick): This is a mid attack (ub_u_uf,N,4).
  17. Kyuuhobanchuu (Osoi) (Arching Step Platter Elbow - Slow): A mid attack (1+2).
  18. Kyuuhobanchuu (Hayai) (Arching Step Platter Elbow - Fast): Another mid attack (d+1+2~1+2).
  19. Kyuuhobanchuu (Chouosoi) (Arching Step Platter Elbow - Super Slow): This is also a mid attack (d+1+2). Note that the input d+1+2 is used for multiple moves here, so timing and context are key.
  20. Hou'ou Senkyuutai (Phoenix Rising, Arching Kicks): A three-hit string (3+4) that hits mid, mid, mid. This is a powerful combo ender.
  21. Zenten (Forward Roll): This is a movement option (f+3+4) that can transition into a 'Phoenix' stance or special input with a down input (~d).
  22. Se o Mukeru (Looking Backwards): This move (b+3+4) causes you to turn your back to the opponent.
  23. Fuseru (Crouching): A basic crouching state (d).
  24. Jump: A standard jump input (ub_u_uf).
Tips for Phoenix
  • Don't forget about the low attacks like 'Chouda Kasoushou' (d+1) and 'Kasou' (3) to keep your opponent on their toes.
  • The moves starting with 'ub_u_uf' are crucial for setting up some of Phoenix's unique follow-ups and stances. Practice those inputs!
  • Pay attention to which moves can transition into the 'Phoenix' follow-up (often d+1+2). Mastering these transitions is key to unlocking Phoenix's true potential.
  • The 'Phoenix Combination' strings (Hou'ou Rensou and Hou'ou Rentai) are great for starting combos, but make sure you know what follows them up.

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