Navigate Routine's Decontamination Chamber: Learn how to mix the correct disinfectant, use keycards, and bypass security to progress through Chapter 5.
Walkthrough
- 1Follow the coned path to a bunker and enter. Use the airlock terminal by pressing the button and scanning the security monitor with your Interface Module.
- 2Enter the elevator and press the up arrow to reach the botany lab. Use your security access to enter the Main Wing.
- 3Proceed to Laboratory 01, use your Interface Module to unlock the door. Listen to the voice recording and read the terminal. Crawl through the vent behind the terminal.
- 4In the vent, follow the path to a water cistern area. Save at the Wireless Access Point. Crawl underneath the gap in the door to the right.
- 5Locate the keycard on the table in the center of the room and note the name and number. This area is no longer safe; the entity will now roam.
- 6Go to the terminal marked 'Maria's' and enter the code from the keycard (e.g., 9785). Press the 'EXE' option and follow the cables through the now-open door.
- 7Go past the Lab 02 room and into the dark hallway. Crawl into the vent at the very end.
- 8Follow the vent path to the chemical lab. Save at the access point above the hatch.
- 9Interact with the terminal to mix chemicals for the decontamination scan. Use the notes in the room to find the correct combination: Base: Isopropyl Alcohol, Active 01: Copper Ions, Active 02: Hydrogen Peroxide, Stabilizer: EDTA. Press 'TEST'.
- 10Backtrack to the lobby area where you first entered. Enter the decontamination chamber; the disinfectant will be applied automatically.
- 11Enter the chamber and pick up the keycard on the floor beside the body.
- 12Return to the area with Maria's keycard and terminal. Enter the code from William's keycard (e.g., 4619) into the terminal. The gate to your right will open.
- 13Climb down the ladder, follow the hallway, and climb down a second ladder. Navigate the dark area by following the red pipes and objects on the ceiling.
- 14Reach the crank wheel and press E/M1 to turn it.
- 15Make your way back through the tunnels to the ladder. After the cutscene, climb up the ladder.
- 16Run to the cafeteria area and crawl under the door to reach the cistern. Climb down the ladder.
- 17Follow the tunnel and climb up another ladder. Crawl through the vent door into the office.
- 18Inspect the terminal and enter William's code again (e.g., 4619). Go to the 'SECURITY' tab and scan the screen to upgrade your Interface Module.
- 19Make your way back to the lobby, get in the elevator, and use the airlock to return to the Moon's surface.
- 20Go back to the other bunker and use the airlock to re-enter the building, transitioning to Chapter 6.
Tips
- The entity will roam after you look at Maria's keycard. Use your Interface Module to track it.
- Keycard codes (Maria's and William's) may differ per player. Always check the keycard or your saved notes.
- When navigating the dark tunnels, follow the red pipes and hanging crates on the ceiling to guide you.
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