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Laboratory 01
Routine

Laboratory 01

Detailed walkthrough for Laboratory 01 in Routine, including how to unlock doors, find keycards, mix chemicals, and upgrade your Interface Module.

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Detailed walkthrough for Laboratory 01 in Routine, including how to unlock doors, find keycards, mix chemicals, and upgrade your Interface Module.

Walkthrough
  1. 1
    From the surface, follow the coned path to a bunker.
  2. 2
    Inside, use the airlock terminal, press the button, and scan the security monitor with your Interface Module.
  3. 3
    Enter the elevator and press the up arrow to reach the botany lab.
  4. 4
    Go to the Main Wing door and use your security access.
  5. 5
    Enter the room with the sprouting body and proceed to the Laboratory 01 door.
  6. 6
    Use your Interface Module to unlock the Laboratory 01 door.
  7. 7
    Inside, listen to the voice recording and read emails/diary on the terminal.
  8. 8
    Crawl through the vent behind the terminal (CTRL).
  9. 9
    In the vent, follow the path to a water cistern area. Turn right.
  10. 10
    Find another Wireless Access Point and save your game.
  11. 11
    Crawl underneath the gap in the door to the right of the Access Point.
  12. 12
    In this room, locate the table with Maria's keycard. Note the name and number (e.g., 9785).
  13. 13
    Go to the terminal marked Maria's and enter the code. Press the EXE option.
  14. 14
    Follow the cables through the now-open door.
  15. 15
    Go around the curtained area, past Lab 02, into the dark hallway.
  16. 16
    Find another vent and crawl into it.
  17. 17
    Crawl forward and follow the narrow hallway to the vent exit on your left.
  18. 18
    Crawl through to the chemical lab. Save at the access point above the hatch.
  19. 19
    Mix chemicals at the terminal to create the El.9 Solution: Base (Isopropyl Alcohol), Active 01 (Copper Ions), Active 02 (Hydrogen Peroxide), Stabilizer (EDTA). Press TEST.
  20. 20
    Backtrack to the lobby area where you first entered.
  21. 21
    Enter the decontamination chamber.
  22. 22
    Go inside and pick up William's keycard from the floor beside the body. Note the ID number (e.g., 4619).
  23. 23
    Return to the area where the Access Override terminal was (where Maria's keycard was found).
  24. 24
    On the terminal, enter William's code (e.g., 4619). The gate to your right will open.
  25. 25
    Climb down the ladder, follow the hallway, and climb down a second ladder.
  26. 26
    Follow the red pipes and objects on the ceiling: out the doorway, right, up a slope, through a doorway, follow hanging crates, turn right, follow the large red pipe to the crank wheel.
  27. 27
    Press E/M1 to turn the crank wheel.
  28. 28
    Make your way back through the tunnels to the ladder.
  29. 29
    Climb up the ladder. Run to the cafeteria area and crawl under the door to reach the cistern. Save.
  30. 30
    Climb down the ladder in the cistern. Follow the tunnel and climb up another ladder.
  31. 31
    Follow the tunnel to a vent door and crawl through to the office. Save at the access point.
  32. 32
    Inspect the terminal. Enter William's code (4619).
  33. 33
    On the SECURITY tab, scan the screen to upgrade your Interface Module.
  34. 34
    Make your way back to the lobby area, get in the elevator, go up, and use the airlock to head back to the Moon's surface.
  35. 35
    Get back to the other bunker and use the airlock to re-enter the building. This transitions to Chapter 6.
Tips
  • The entity is invisible but can be detected with the Interface Module. Listen for footsteps and crying noises.
  • Keycard codes (Maria's and William's) may differ per player. Always check the keycard or your saved notes.
  • Save frequently, especially after finding Wireless Access Points.
  • Chapter 05 Achievement: Reach Chapter 05
  • Disinfectant Compiler Achievement: Complete the El.9 Solution

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