Follow this guide to complete the El.9 Solution in Routine's Chapter 5: Endure. Learn how to mix chemicals, find keycards, and upgrade your Interface Module.
Walkthrough
- 1Exit the bunker and follow the coned path to another bunker.
- 2Inside, use the airlock terminal to press the button and scan the security monitor with your Interface Module.
- 3Enter the elevator and press the up arrow to reach the botany lab.
- 4Go to the Main Wing door and use your security access.
- 5Enter the room with the sprouting body and head right to the Laboratory 01 door. Use your Interface Module to unlock it.
- 6Listen to the voice recording, read emails/diary on the terminal, and crawl through the vent behind it.
- 7In the vent, follow the path to a water cistern area. Save at the Wireless Access Point.
- 8Crawl under the gap in the door to the right of the Access Point.
- 9Find the keycard on the table (note the name and number). This area is no longer safe; the entity will roam.
- 10Go to the terminal marked Maria's and enter the code from the keycard (e.g., 9785). Press EXE.
- 11Follow the cables through the now-open door.
- 12Go past the Lab 02 room into the dark hallway and crawl into the vent at the end.
- 13Crawl through the vent and exit into the chemical lab. Save at the access point above the hatch.
- 14Mix the disinfectant for the decontamination scan: Base: Isopropyl Alcohol, Active 01: Copper Ions, Active 02: Hydrogen Peroxide, Stabilizer: EDTA. Press TEST.
- 15Backtrack to the lobby area where you first entered. Save.
- 16Enter the decontamination chamber. The disinfectant will be applied, and doors will open.
- 17Look at the keycard on the floor beside the body (William's). Note the ID number.
- 18Go back to the area where the Access Override terminal was (where Maria's keycard was found).
- 19Enter William's code from the keycard (e.g., 4619) on the terminal. The gate to your right will open.
- 20Climb down the ladder, follow the hallway, and climb down a second ladder.
- 21Follow the red pipes and objects on the ceiling to navigate the dark tunnels: out the doorway, right along skinny red pipes, left, straight up a slope, left through a doorway, follow red hanging crates, turn right at a wall, follow a large red pipe to the crank wheel.
- 22Turn the crank wheel.
- 23Make your way back through the tunnels to the ladder, looking for red objects to guide you.
- 24Climb up the ladder. Run to the cafeteria area and crawl under the door to reach the cistern. Save.
- 25Climb down the ladder in the cistern. Follow the tunnel and climb up another ladder.
- 26Crawl through the vent door into the office. Save at the access point.
- 27Inspect the terminal. Enter William's code (e.g., 4619).
- 28On the SECURITY tab, upgrade your Interface Module by scanning the screen.
- 29Make your way back to the Ward: go to the lobby, get in the elevator, go up, and use the airlock to head back to the Moon's surface.
- 30Get back to the other bunker and use the airlock to re-enter the building. This transitions to Chapter 6.
Tips
- The entity is invisible but can be heard. Use your Interface Module to see it.
- Keycard codes may differ per player; always check the keycard or your saved notes.
- Follow the red pipes and objects on the ceiling to navigate the dark tunnels.
Disinfectant Compiler Achievement: Complete the El.9 Solution - collected by creating a successful mixture for a disinfectant in Endure: Isopropyl Alcohol, Copper Ions, Hydrogen Peroxide, EDTA.
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