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Quake Champions

Quake Champions

By ···10 min read·Multi-source verified
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Welcome to Quake Champions, the brutal arena shooter from id Software and Saber Interactive that throws you into fast-paced, first-person combat. Choose from a diverse roster of champions, each with unique abilities, and dive into intense multiplayer matches where quick reflexes, precise aim, and mastery of movement are key to survival. Whether you're battling in free-for-all or coordinating with a team, the goal is always the same: dominate the arena and leave your opponents in the dust.

This guide is your ultimate companion to conquering Quake Champions on PC. We'll break down everything you need to know, from getting started with installation and understanding the arsenal of weapons to advanced movement techniques and effective team strategies. Learn how to conquer daily challenges, master the roles of each champion, and dominate every game mode, ensuring you're ready for both solo play and critical team-based objectives.

Submissions to the FAQ - quakefaq@inferno.prestel.co.uk

Find out how to contribute to the Quake Wiki! Learn about submitting edits, creating new pages, and joining the community to help document the Quake series.

Hey there! So, you're looking to contribute to the Quake Wiki, huh? That's awesome! Think of this section as your friendly guide to getting your knowledge out there and helping everyone out. It's all about making the Quake Wiki the best resource it can be.

The main thing to remember is that this wiki is a community effort. People are constantly updating pages, adding new info, and fixing things up. You'll see recent changes listed, showing who did what and when. It's a great way to see what's happening and maybe even jump in on an edit yourself.

If you want to get involved, the first step is usually to create an account. It's free and gives you a way to have your own identity on the wiki. Plus, it lets you talk with other members. Don't worry if you're new to wikis; there's a tutorial available to help you get started. Just dive in and don't be afraid to make edits. Even small changes can make a difference!

Additions/updates in this version of the UQFAQ

Quake Champions UQFAQ is out of beta at version 2.0. Learn about updates including removed files section and new multiplayer info.

Walkthrough
  1. 1
    The UQFAQ has officially exited beta, reaching version 2.0.
  2. 2
    The entire files section has been removed due to its potential to become too large and troublesome to maintain.
  3. 3
    New multiplayer information has been added.
Tips
  • Version 2.0 acknowledges contributions from Tom Wheely, Joost Schuur, Kyle R. Hofmann, the people of Stomped, Michael Montgomery, Nathan Rice, and the rec.computer.games.quake.support mailing list.
  • The decision to remove the files section was made because listing every QuakeC patch was deemed too time-consuming.

important) sections in the FAQ.

Comprehensive FAQ for Quake Champions, covering installation, controls, menu options, and system requirements. Learn how to get the registered version.

Walkthrough
  1. 1
    Introduction: Covers the author's foreword, details about the FAQ itself (including UK/US spelling differences), how to obtain the FAQ (Usenet, WWW, FTP, BBS), how to submit information, the logo artist, and acknowledgements. It also addresses getting Quake Champions, where to find it, installing it, discussion forums (newsgroups, IRC), related WWW pages, and system requirements (including non-Intel processors).
  2. 2
    What's new?: Highlights key features such as fully three-dimensional environments, head movement, jumping, the absence of an action button, no map, improved network play (internet play, more than two players over a modem), traps, swimming, better AI, and new weapons.
  3. 3
    Quake Champions basics: Explains the game's story, objective, how to select skill levels and dimensions, movement controls (mouse, joystick, walking, running, shooting, jumping, looking up/down, swimming, using items, picking up items, killing yourself), finding objects (switches, floorplates, doors, secret doors, platforms/lifts, pressure plates, motion detectors), environmental hazards (explosions, water, slime, lava, traps, teleporters), default controls, screen layout (view area, inventory bar, status bar, score bar), changing screen resolution, messages, and ending levels/episodes.
  4. 4
    The Main Menu: Details the options available:
    • Single Player: New Game, Load, Save.
  5. 5
    Multiplayer: Join a Game (Modem, Direct Connect, IPX, TCP/IP), New Game (Modem, Direct Connect, IPX, TCP/IP, with options for Maximum Players, Game Type, Teamplay, Skill, Frag Limit, Time Limit, Episode, Level), and Setup.
  6. 6
    Options: Customise keys, Go to Console, Reset to defaults, Screen Size, Brightness, Mouse Speed, CD Music Volume, Sound Effects Volume, Always Run, Invert Mouse up/down, Lookspring, Lookstrafe, and Video Options.
  7. 7
    Help/Ordering: Information on assistance and purchasing.
Tips
  • The FAQ is for users of Quake Champions by id Software.
  • The author and contributors are not responsible for actions taken after reading the FAQ.
  • All information is provided as-is and may be inaccurate.
  • Trademarks mentioned include Quake, DOOM, Windows, OS/2, Pentium, Duke Nukem 3D, Terminator: Future Shock, and Myst.
  • The FAQ is Copyright 1996 by Toby Goldstone and has specific distribution rights and restrictions.
  • Users may not distribute the FAQ in non-electronic media, electronic magazines, or within computer software without explicit permission.
  • Contact the author for the latest version or to distribute within a magazine.

Game Elements

Explore Quake Champions weapons, ammo, power-ups, and monsters. Learn about the Axe, Shotgun, Rottweiler, and more.

Weapons:

  • Axe
  • Shotgun
  • Double barrelled shotgun
  • Nailgun
  • Perferator
  • Grenade Launcher
  • Rocket Launcher
  • Thunderbolt

Ammo and Power-ups:

  • Shells
  • Flechettes
  • Grenades
  • Cells
  • Armour
  • Megahealth
  • Biosuit
  • Ring of Shadows
  • Pentagram of Protection
  • Quad Damage

Monsters:

  • Rottweiler
  • Grunt
  • Enforcer
  • Knight
  • Death Knight
  • Rotfish
  • Zombie
  • Scrag
  • Ogre
  • Spawn
  • Fiend
  • Vore
  • Shambler

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