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[25-4] QPED
Quake Champions

[25-4] QPED

Learn about the Quake Champions QPED map editor, its features like switchable edit/preview modes, and what it does NOT include.

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Learn about the Quake Champions QPED map editor, its features like switchable edit/preview modes, and what it does NOT include.

QPED is a game style MAP file level editor written in MS Visual C++ 4, utilizing DirectDraw/3D. It is designed for Quake Champions.

Features:

  • Switchable edit and preview modes
  • Wireframe, solid, and texture preview modes
  • Sounds and music during edit and preview modes
  • Automatic maskot sprite level explorer during preview mode
  • Automatic maskot sprite level inspector during edit mode
  • Simple internal BSP (Binary Space Partitioning) file builder for QPED

Will not include:

  • Quake BSP file builder for preprocessed data files
  • Moving monsters or sprites
Tips
  • QPED uses DirectDraw/3D for its graphics rendering.
  • The editor supports both editing and previewing levels.

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