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Trial of Light (Part 3)
Fantasy Life

Trial of Light (Part 3)

Follow this guide to defeat the Darkzine, the mythical beast trio (Blazilion, Aqualion, Gustilion), and the Crystal Dragon in Fantasy Life's Trial of Light (Part 3).

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Follow this guide to defeat the Darkzine, the mythical beast trio (Blazilion, Aqualion, Gustilion), and the Crystal Dragon in Fantasy Life's Trial of Light (Part 3).

Walkthrough
  1. 1
    9th Floor: Your objective is to defeat the Darkzine located to the far south. This floor primarily features elemental wisps and boss variants.
  2. 2
    10th Floor: Prepare for a challenging fight against the mythical beast trio: Blazilion, Aqualion, and Gustilion. Each boss shares similar attack patterns.
  3. 3
    11th Floor: This floor is a brief respite. Make any necessary preparations, shake apple trees, and save your game before proceeding to the final boss.
  4. 4
    12th Floor: The final boss is the Crystal Dragon, a powerful Napdragon variant.
Tips
  • General Defense: Equip armor with high Magic Defense and/or elemental resistances to mitigate damage from elemental attacks throughout these floors.
  • 9th Floor Wisps: Their regular attack is a ball of elemental magic. They may also surround themselves with damaging elemental magic and stomp forward, creating a splash effect.
  • 10th Floor Beasts: Watch for quick bites forward, jumps back followed by short pounces, and a long-distance charge after a roar. They also launch elemental attacks (fire, water, or wind) forward. Try to fight them one at a time if possible, as facing all three simultaneously is extremely difficult.
  • 12th Floor Crystal Dragon: Its attacks include a jaw chomp with light-element effect, wing flaps creating damaging light sparkles, and a massive beam of light after pulling its head back.
  • Crystal Dragon (Half HP): It will roar, creating shockwaves that interrupt your moves. Disarm your weapon to signal allies to stop attacking, then run in a circle to avoid its subsequent stampede and laser beams. Hunters or allies like Fern can attempt to inflict Stun to interrupt this.
  • Crystal Dragon (Late Fight): Be aware of its tail swipe attack followed by a jaw chomp. Avoid re-engaging if hit by the tail swipe.
  • Crystal Dragon Strategy: Due to the small arena and large dragon, focus attacks on its back or sides while allies distract it to avoid its jaw chomp and beam attacks.
Defeating the bosses on these floors progresses you through the Trial of Light. Specific rewards are not detailed in the source text, but typically include experience, items, and potentially drops from the mythical beasts and Crystal Dragon.

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