Your essential guide to Fallout's The Glow: find key items, navigate treacherous levels, and defeat Zax. Get the best loot and complete your mission.
Alright, so you're heading into The Glow? It's a pretty radioactive place, but there's some seriously good loot to be had if you know where to look. Think of it as a high-stakes scavenger hunt with a side of radiation poisoning. We'll get you through it.
Notable Areas:
- The Crater: This is your entry point. Make sure you're ready for the radiation before you drop in.
- Levels 1-6: Each level has its own challenges and rewards, with Level 5 being particularly packed with goodies.
Notable Characters:
- Zax: This is the big supercomputer you'll find on Level 4. It's a major obstacle, so be prepared.
- Robots: Expect to encounter a lot of these mechanical menaces throughout The Glow.
Stuff to Get:
This is where The Glow really shines. You'll want to raid every single locker and check every dead body you come across. Seriously, don't leave anything behind.
- Weapons: Keep an eye out for a Rocket Launcher (Level 4), a Minigun and Plasma Rifle (Level 5). You'll also find plenty of sniper and assault rifles on the dead robots.
- Armor: Combat Armor can be found on Level 5.
- Key Items: You'll need yellow, red, and blue keycards. The yellow one is on a dead guy in Power Armor on Level One. The red keycard is in the northeast area of Level Two, near a radioactive rat. The blue keycard is on the only dead body in Level Four.
- Holodiscs: There are four holodiscs scattered around. Grab them for experience and lore. The one the Brotherhood wants is on Level One, on a dead Brotherhood knight. The other three are on Level Five.
- Stealth Boy: Found on Level 5.
Preparation and Strategy:
- Radiation Prep: Before you even think about entering the crater, swallow two RadX's. Have RadAway on hand too, just in case your radiation levels spike.
- Descent: Use a rope to descend down into the crater.
- Robot Clear-out: It's a good idea to take out as many robots as you can before you restore power. They're less of a threat when the lights are out, so to speak.
- Power Up: Your next major objective is to fix the power generator on Level 6. This is crucial because it unlocks access to Level 5.
- Loot Everything: I can't stress this enough – raid every locker, every body, every nook and cranny. The best gear is often hidden away.
- Don't underestimate the radiation. Keep an eye on your Rads meter and use RadAway proactively if needed.
- The robots can be tough, so make sure your weapons are in good condition and you've got plenty of ammo.
- The keycards are essential for progression, so make a mental note of where you found them or where you need to go to get them.
- Zax on Level 4 is a significant encounter. Plan your approach and be ready for a fight.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content