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SAMPLE CHARACTERS
Fallout

SAMPLE CHARACTERS

Explore Fallout sample character builds including the All-rounder, Pacifist, Dim-Wit, Late-Game Badass, Diplomat, Sharpshooter, and Assault Sniper.

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Explore Fallout sample character builds including the All-rounder, Pacifist, Dim-Wit, Late-Game Badass, Diplomat, Sharpshooter, and Assault Sniper.

All-rounder:

  • Stats: ST 6 PE 6 EN 6 CH 6 IN 8 AG 10 LK 5 OR ST 6 PE 7 EN 5 CH 6 IN 9 AG 10 LK 5 OR ST 6 PE 8 EN 5 CH 6 IN 8 AG 10 LK 5 (Rounded sniper)
  • Tags: Small Guns, Speech, and one other skill.
  • Description: An average, all-around character. You can adjust other skills to increase Luck and Agility. The Rounded Sniper variant can acquire the "Sniper" perk later in the game.

Pacifist:

  • Stats: ST 4 PE 5 EN 9 CH 6 IN 8 AG 10 LK 5
  • Perks: Take Gifted and Good Natured.
  • Tags: Lockpick, Science, and Speech.
  • Description: This character can complete the game without killing anyone. The female sex is noted as being more fitting, though it makes no mechanical difference.

Dim-Wit:

  • Stats: ST 5 PE 6 EN 6 CH 7 IN 3 AG 8 LK 5
  • Perks: Take Chem Resistant.
  • Tags: Small Guns, Unarmed, and one other skill.
  • Description: You start with two Mentats, which can be used for dialogue. The Smooth Talker perk can be taken if the game feels too difficult.

Late-Game Badass:

  • Stats: ST 7 PE 8 EN 6 CH 5 IN 7 AG 8 LK 6 OR ST 6 PE 7 EN 5 CH 5 IN 7 AG 9 LK 8
  • Perks: Take Gifted, Fast Shot. For additional perks, ensure you take Bonus Rate of Fire, Better Criticals, and Sniper.
  • Sniper Perk Condition: To get the Sniper perk, you must kill the Deathclaws at the Boneyards but not kill the Mother Deathclaw and her eggs. The deathclaws will respawn (be brought back to life at a checkpoint after death), offering better killing opportunities.
  • Second Character Note: For the second character build, you will need to take Mentats to acquire the Sniper perk.

Diplomat:

  • Stats: ST 5 PE 6 EN 4 CH 8 IN 10 AG 10 LK 4
  • Perks: Take Gifted.
  • Tags: Small Guns, Speech, and either Unarmed or Lockpick.
  • Description: This character will have low hit points and should remain at a low level; they are not eligible for the Sniper perk later on. Be sure to take the Bonus Rate of Fire perk. This character is not suited for endgame combat (Master, Deathclaws, etc.). If you plan to confront these enemies, acquire powered armor later on.

Sharpshooter:

  • Stats: ST 6 PE 8 EN 5 CH 6 IN 7 AG 10 LK 6
  • Perks: Take Gifted, Small Frame.
  • Tags: Small Guns, Energy Weapons, and preferably Speech.
  • Description: Build tag skills to approximately 130% for an easier endgame. Obtain the Plasma Rifle at some point and use books to increase other skills.

Assault Sniper:

  • Stats: ST 6 PE 8 EN 5 CH 6 IN 7 AG 10 LK 6
  • Description: This build is the same as the Sharpshooter, except you exchange Speech for Melee. Build Speech to around 90% and take Speech perks if needed. Build Small Guns, Energy Weapons, and Melee to over 110%. Ask the Brotherhood for the Super Sledgehammer.

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