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Mission 26: Drake's Dilemma
Advance Wars

Mission 26: Drake's Dilemma

Master Mission 26: Drake's Dilemma in Advance Wars 1+2 Re-Boot Camp. Learn enemy unit positions, Black Cannon threats, and effective naval strategies to secure a full power rating.

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Master Mission 26: Drake's Dilemma in Advance Wars 1+2 Re-Boot Camp. Learn enemy unit positions, Black Cannon threats, and effective naval strategies to secure a full power rating.

Alright, let's tackle Mission 26, Drake's Dilemma. This one can be a bit tricky with those Black Cannons, but we'll get through it. The map shows a lake with some islands and reefs, and Black Hole units are dug in. Your main goal here is to take out those Black Cannons and any pesky rockets while keeping your own units safe. We'll be focusing on naval units for this one.

Enemy Units to Watch For:

  • Western side of the Lake: Recon, Rocket
  • Northern side of the Lake: 2 Recon, Artillery
  • Northeast side of the Lake: Artillery, 2 Rockets, Recon
Walkthrough
  1. 1
    First off, let's get our naval units moving. You'll want to dive your submarines immediately. This keeps them safe from most enemy fire and lets them scout ahead without being seen.
  2. 2
    Move your battleships south, positioning them on the reefs. This gives them a good vantage point and some protection.
  3. 3
    Pay close attention to the range of the Black Cannons. They're a real threat and can hit units positioned just south of the island where your naval forces start. Don't get caught in their line of fire!
  4. 4
    Keep an eye out for rockets, especially around the southern part of the lake. These can do a lot of damage to your ships if you're not careful.
  5. 5
    In the Re-Boot Camp version, there are two specific rockets you need to worry about. One is located two squares east of the eastern Black Cannon, and the other is two squares south of that.
  6. 6
    Use your subs to scout out these rocket positions. Once you know where they are, use one or two of your battleships to take them out. These same battleships can then target the Black Cannons.
  7. 7
    To get the full power rating, you'll need to damage a good portion of Drake's own units with your remaining 2-3 battleships. Make sure you're getting those hits in!
  8. 8
    If you want to bring your lander into play, you can do so after clearing the immediate threats. Land some of your ground units on the Black Cannon island to finish them off directly.
Tips
  • Diving your subs is crucial for survival and scouting. Don't forget to do it!
  • Positioning your battleships on reefs can offer a slight defensive bonus and better firing angles.
  • Always be mindful of the Black Cannon's range – it's your biggest immediate threat.
  • Don't neglect damaging Drake's own units; it's key for that full power rating.
  • Consider bringing ground units over with the lander for a more direct assault on the Black Cannons once the naval threats are neutralized.

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