Master the Black Hole faction in Advance Wars! Learn about their Commanding Officers (COs) like Sturm and Adder, and understand core game mechanics like terrain and properties.
This guide provides an overview of the Black Hole faction and fundamental game mechanics in Advance Wars, focusing on Commanding Officers (COs) and terrain/property systems. It is intended for newer players and covers basic principles without in-depth strategy.
Commanding Officers (COs):
- COs are chosen at the start of a game and provide passive bonuses and unique triggered abilities.
- The Black Hole faction features COs such as Adder, Flak, Hawke, Jugger, Kindle, Koal, Lash, Sturm, and Von Bolt.
- Andy is recommended for new players due to his straightforward abilities.
Terrain and Properties:
- Gameplay occurs on maps composed of terrain and property tiles, each with defensive, logistical, and movement attributes.
- Properties offer benefits when owned and can be captured by footsoldier units (Infantry, Mech).
- Capturing a certain number of properties can be a victory condition.
- Headquarters and Labs are crucial properties; losing them to an opponent results in defeat.
- Advance Wars By Web includes a unique Teleport Tile.
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