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Eagle (Green Earth CO)
Advance Wars

Eagle (Green Earth CO)

Learn how to leverage Eagle's unique CO Powers in Advance Wars 1+2: Re-Boot Camp, focusing on his air unit strengths and strategic advantages.

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Learn how to leverage Eagle's unique CO Powers in Advance Wars 1+2: Re-Boot Camp, focusing on his air unit strengths and strategic advantages.

Alright, let's talk about Eagle, the Green Earth CO! He's a pretty unique commander, especially in the first Advance Wars, and knowing how to use him can really shake up the battlefield. He's all about speed and air dominance, so get ready to take to the skies!

Eagle's Strengths & Weaknesses:

  • Air Units: They hit harder (115% Firepower) and are a bit tougher (110% Defense), but they do burn through fuel faster (-2 fuel).
  • Naval Units: These take a hit in firepower (70%). Not his strong suit.
  • Other Units: Everything else is standard (100% Firepower and Defense).

CO Powers Explained:

Eagle's CO Powers are where things get interesting, and they change a bit between AW1 and AW2.

  • AW1 CO Power (Lightning Drive, 5 bars): This used to be called Lightning Strike. When you activate this, non-foot soldier units that have already acted get to move and act *again*. The catch? All of Eagle's units take a hit to their Firepower and Defense. It's a big gamble, but a second strike can be devastating if you play it right.
  • AW2 CO Power (Lightning Drive, 3 bars): In the sequel, this power is more focused. Your air units get a nice boost: +15 Firepower and +20 Defense. Your other units also get a defensive buff of +10 Defense. This is a solid, reliable boost for your air force.
  • AW2 Super CO Power (Lightning Strike, 9 bars): This is the big one! Eagle's non-foot soldier units get to move and fire again, just like in AW1. On top of that, his air units get the same +15 Firepower and +20 Defense boost as his normal AW2 power, and his other units get that +10 Defense boost. The downside? It takes a whopping 9 bars to charge, so you'll need to be patient and strategic to unleash this beast.

Eagle's Strategy:

In AW1, Eagle is a really fun CO because his powers can totally mess with enemy plans. He shines on maps with plenty of sea, letting him establish air superiority. Other COs have to either match his air game or invest heavily in costly naval units. Just be careful on sea-only maps, as he's not as strong there. Also, in AW1, while Lightning Drive charges fast, you can be left vulnerable after the second strike because your units' defense drops significantly.

Eagle drops a bit in the AW2 tier list. His standard CO power only buffs air units and doesn't grant a second turn, which is a bummer. His Super CO Power is powerful, but charging it up takes ages. By the time it's ready, the battle might already be decided.

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