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Class Features
Schedule I

Class Features

Learn about the starting mechanics, character customization, and early quests in Schedule I, including renting a motel room, buying equipment, and planting your first seeds.

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Learn about the starting mechanics, character customization, and early quests in Schedule I, including renting a motel room, buying equipment, and planting your first seeds.

This guide covers the initial gameplay experience in Schedule I, focusing on the 'Basics' of starting the game, character creation, and the first set of quests. It details how to progress through the early stages, including essential tasks like renting a motel room, purchasing necessary equipment from the hardware store, and planting your first seeds.

The guide also touches upon the customization options available at the start of the game, the importance of managing your finances by using the ATM, and the process of packaging harvested goods. It highlights key interactions with NPCs such as Uncle Nelson, Donna the motel manager, and Albert Hoover, as well as the mechanics of using in-game items like the grow tent, soil bag, and watering can.

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