Conquer The Corrupted Warden in Schedule I. Exploit its fire damage weakness and vulnerability to burn, avoiding its Shield Charge and heavy melee swings.
Location: 'Forgotten Prison' (Verdant Expanse, main quest boss).
Weakness: Fire Damage, Vulnerable to Burn.
The Corrupted Warden is a heavily armored, reanimated guard.
Phase 1 (100%-70% Health):
The Warden uses slow, powerful melee swings and a 'Shield Charge'.- Heavy Swing: A wide, slow arc. Easy to dodge, but deals massive damage if it connects.
- Shield Charge: Charges across the arena. Dodge to the side at the last moment.
- Ground Pound: Creates a small AoE around itself.
Phase 2 (70%-40% Health):
The Warden gains 'Corrupted Aura' and 'Chain Pull' abilities.- Corrupted Aura: Deals continuous 'Poison' damage to anyone in melee range. Stay out of melee or use Antidotes.
- Chain Pull: Throws a chain that pulls you towards it, followed by a heavy attack. Dodge the chain or be prepared to dodge the follow-up.
Phase 3 (40%-0% Health):
The Warden becomes enraged, increasing its attack speed and adding 'Summon Corrupted Minions'.- Enraged State: All attacks are faster and deal more damage.
- Summon Corrupted Minions: Summons 2-4 'Corrupted Guards'. Clear these quickly as they can interrupt your attacks.
Rewards:
'Warden's Heart' (Legendary Crafting Material), 'Corrupted Warden's Greatshield' (Legendary Shield), 'Warden's Blade' (Legendary Sword).
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