Kenshi drops you into a brutal, unforgiving sandbox RPG where survival is a daily struggle. You control one or many characters from an RTS perspective, navigating a world where you'll need to scavenge, trade, steal, and fight to get by. Whether you're building a base, recruiting a crew, or mastering combat skills, the path to success is rarely straightforward. This is a game for players who relish emergent storytelling and the freedom to forge their own path, no matter how grim.
This guide cuts through the initial chaos, offering strategies for everything from basic survival and base building to mastering combat and the intricate faction system. We'll cover how to get started with cash, manage your crew and equipment, train essential combat and thievery skills, and even explore money-making ventures like bounty collecting. Forget the press releases; this is about helping you survive and thrive in Kenshi's harsh realities.
1. Introduction
Genso SuikoGaiden is a Japanese novel adventure game for PlayStation, featuring two volumes: Swordsman of Harmonia and Duel At Crystal Valley.
Genso SuikoGaiden is a novel adventure game that was released only for the Japanese market on the PlayStation game console. It consists of two volumes:
- Vol.1 ハルモニアの剣士 (Vol.1 Swordsman of Harmonia)
- Vol.2 クリスタルバレーの決闘 (Vol.2 Duel At Crystal Valley)
In Vol.1, the story begins around the same time as the start of Genso Suikoden 2 and concludes shortly after Jowy takes control of Greenhill. During Vol.1, you will encounter many of the 108 Stars of Destiny, including Riou (the novel's name for the Suikoden 2 Hero).
Episode 1 『来訪者』
Complete walkthrough for Kenshi Episode 1: The Visitor, detailing all choices and paths from Q1-1 to End.
- 1Begin the episode at Q1-1.
- 2Proceed to Q1-2.
- 3Continue to Q1-3.
- 4Advance to Q1-4.
- 5Reach Q1-5.
- 6At Q1-5, choose path A or P if your party size is less than 4, or choose path B or C.
- 7If you chose A or P at Q1-5, proceed to Q1-6.
- 8If you chose B or C at Q1-5, proceed to Q1-7.
- 9At Q1-7, choose path A or B.
- 10If you chose A at Q1-7, proceed to Q1-8.
- 11If you chose B at Q1-7, proceed to Q1-10.
- 12From Q1-8, proceed to Q1-9.
- 13From Q1-10, proceed to Q1-11.
- 14From Q1-9 and Q1-10, both paths converge at Q1-11.
- 15Proceed from Q1-11 to Q1-12.
- 16Advance from Q1-12 to Q1-13.
- 17Conclude the episode at End.
- The choice at Q1-5 depends on your party size. Path A or P is available if your party is less than 4. Paths B and C are alternatives.
- The choice at Q1-7 splits the path significantly, leading to either Q1-8 or Q1-10.
- Both Q1-9 and Q1-10 eventually lead to Q1-11, indicating that the specific path taken after Q1-7 might not affect the ultimate progression to Q1-11.
Common
Kenshi dialogue choices guide for Popularity and LP. Learn how to get Popularity +1 or LP +1 with specific dialogue options.
- 1Q1-1: Choose A) "血は吸わないって約束だろう!!!" for Popularity +1, or B) "やめろ!!この、妖怪オババ!!!" for LP +1.
- 2Q1-2: Choose A) "静かにしてりゃ、可愛げもあるのに…" for Popularity +1, or B) "こら!人の上で寝るな!!オババっ!!" for LP +1 and Popularity -1.
- 3Q1-3: Choose A) "そいつはアテになりそうだ。" for Popularity +1, or B) "いいトシして、なにが“乙女”だ。" for LP +1 and Popularity -1.
- 4Q1-4: Choose A) "たのむよ。" for Popularity +1. Choose C) "きみの部屋のカギと一緒に…" for LP +1 and Popularity -1. Option B) "二度手間になるから、一緒に行くよ。" has no listed stat change.
- 5Q1-5: Choose A) "バスタブをひっくり返す". Warning: If your Popularity is less than 4, this choice will trigger Q1-6. Option B) "鏡を移動させる" and C) "相手の出方を見る" have no listed outcomes.
- 6Q1-6: This question is triggered if Popularity is less than 4 when choosing Q1-5 A. Choose A) "たのむ!!一生のお願いだ!!!" which has no listed stat change. Choose B) "さっさとやれ!!妖怪オババ!!!" for LP +1 and Popularity -1.
- 7Q1-7: Choose A) "ここは一旦、逃げた方がいい" if you need 4 LP to proceed to Path A. Choose B) "“札”を使う" to proceed to Path B.
- Pay close attention to the stat changes associated with each dialogue option.
- Some choices have negative consequences for Popularity or LP.
- Certain dialogue branches are dependent on your current LP or Popularity levels.
Path A
Embark on your Kenshi adventure with the Path A guide. Learn about game starts, character races, combat, skills, and making money in this unforgiving world.
- 1Game Starts: Choose from various scenarios, each with unique difficulty, starting cash, play style suggestions, and short descriptions detailing your origin, items, and faction relations.
- 2Crew (Races): Select your character's race:
- Humans: Versatile, can enter Holy Nation territory, wear most clothing. Greenlanders have balanced stats, Scorchlanders are faster healers and better at combat/stealth.
- 3Shek: Strong and tough, but slower and with penalties to many skills. Heal slower but have more health.
- 4Hive: Specialized sub-races (Workers). Limited armor options, lower blood pool, and specific skill bonuses/penalties. Workers excel at labor and stealth.
- 5Health: Kenshi features slow healing and the risk of limb loss.
- 6Allies: Recruit new characters, hire mercenaries, or find animal companions.
- 7Equipment: Scavenge, purchase, or steal gear to survive.
- 8Combat Mode: Engage in tactical combat where positioning and skill matter.
- 9Crime and Belligerence: Understand the consequences of your actions in a lawless world.
- 10Training Skills: Develop combat, thievery, and trade skills to improve your chances.
- 11Money Making: Earn Cats through looting, trading, selling characters to slavers, or bounty collecting.
- 12Outposts: Establish bases within towns or build your own settlements.
- Difficulty settings affect starting conditions, not skill gain rate.
- All trade is conducted in 'Cats'.
- Play Styles are suggestions, not enforced paths.
- Pay attention to race-specific bonuses and penalties for skills and combat.
- Shek have higher base health but slower healing.
- Hive Workers have specific armor restrictions and skill focuses.
- Be mindful of your character's blood pool and hunger rates.
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