Unravel the secrets of MetaMorph's Time-Warped Mechanics. Learn about the Metamorph class, its unique abilities, and how to harness bioenergy for ultimate transformation.
The Metamorph class in MetaMorph is a terrifying shapeshifter that excels in close-quarters combat, utilizing a vast array of natural weapons and the ability to consume biomass to fuel their transformations. They are unfettered by the limitations of flesh and bone, able to remake their forms at will.
Role: Close-quarters combatant, shapeshifter.
Size: Medium.
Hit Die: d10.
Starting Wealth: 300g.
Class Skills
Acrobatics (Dex), Bluff (Cha), Climb (Str), Disguise (Cha), Fly (Dex), Handle Animal (Cha), Intimidate (Cha), Knowledge (nature) (Int), Perception (Wis), Ride (Dex), Sense Motive (Wis), Sleight of Hand (Dex), Stealth (Dex), Survival (Wis), and Swim (Str).
Skill Ranks Per Level: 4 + Int modifier.
Metamorph Progression
| Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Special |
| 1st | +1 | +2 | +0 | +0 | Morphic Pool, Biophage, Unstable Stability, Rapid Mutation |
| 2nd | +2 | +3 | +0 | +0 | Evolutionary Advantage |
| 3rd | +3 | +3 | +1 | +1 | Fleshy Mass 1 |
| 4th | +4 | +4 | +1 | +1 | Horror 1 |
| 5th | +5 | +4 | +1 | +1 | Apex 1 |
| 6th | +6/+1 | +5 | +2 | +2 | Evolutionary Advantage 2 |
| 7th | +7/+2 | +5 | +2 | +2 | Fleshy Mass 2 |
| 8th | +8/+3 | +6 | +2 | +2 | Horror 2 |
| 9th | +9/+4 | +6 | +3 | +3 | Apex 2 |
| 10th | +10/+5 | +7 | +3 | +3 | Evolutionary Advantage 3 |
| 11th | +11/+6/+1 | +7 | +3 | +3 | Fleshy Mass 3 |
| 12th | +12/+7/+2 | +8 | +4 | +4 | Horror 3 |
| 13th | +13/+8/+3 | +8 | +4 | +4 | Apex 3 |
| 14th | +14/+9/+4 | +9 | +4 | +4 | Evolutionary Advantage 4 |
| 15th | +15/+10/+5 | +9 | +5 | +5 | Fleshy Mass 4 |
| 16th | +16/+11/+6/+1 | +10 | +5 | +5 | Horror 4 |
| 17th | +17/+12/+7/+2 | +10 | +5 | +5 | Apex 4 |
| 18th | +18/+13/+8/+3 | +11 | +6 | +6 | Evolutionary Advantage 5 |
| 19th | +19/+14/+9/+4 | +11 | +6 | +6 | Fleshy Mass 5 |
| 20th | +20/+15/+10/+5 | +12 | +6 | +6 | From a Single Cell |
Weapon and Armor Proficiency
A metamorph is proficient with all natural attacks. Metamorphs are not proficient with armor.
Morphic Pool
A metamorph possesses an innate pool of bioenergy that fuels their abilities. The maximum capacity of this pool is equal to the metamorph's class levels plus their permanent Constitution modifier. This pool is replenished solely through the consumption of biomass. Temporary increases to Constitution do not affect the pool's capacity.
Spending Morphic Pool points for any ability is a free action.
Biophage
Metamorphs can consume animate tissue for sustenance. They can consume biomass from a helpless creature or a recently deceased creature. Consuming a helpless creature deals damage equal to its Hit Dice per full-round spent. Consuming a recently deceased creature takes a number of rounds equal to its Challenge Rating (CR), provided it has been dead for no longer than CR hours. Each full-round of biomass consumption restores 1 point to the metamorph's morphic pool. Creatures with less than 1 CR require 1 round to consume and restore 1 point.
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