Unlock the chilling power of MetaMorph's Cryo-Abilities! Learn how to freeze your foes and control the battlefield with this comprehensive guide.
This guide focuses on the Metamorph class in Fiend's Reach, detailing its abilities and mechanics. The Metamorph is a shapeshifter that excels in close combat, utilizing natural weapons and the ability to consume biomass to fuel its powers. They are a Medium-sized creature with a d10 Hit Die and start with 300g.
Class Skills: Acrobatics, Bluff, Climb, Disguise, Fly, Handle Animal, Intimidate, Knowledge (nature), Perception, Ride, Sense Motive, Sleight of Hand, Stealth, Survival, and Swim. They gain 4 + Int modifier skill ranks per level.
Proficiencies: Proficient with all natural attacks. Not proficient with armor.
Morphic Pool: A resource fueled by consuming biomass. The pool's maximum capacity is equal to class levels + permanent Constitution modifier. Spending from the pool is a free action.
Biophage: Metamorphs must consume biomass to survive. They can consume helpless or recently deceased creatures. Consuming biomass restores 1 point to their morphic pool per full-round spent, with consumption time varying based on the creature's HD or CR.
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