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Stat Allocation & Attributes
MetaMorph

Stat Allocation & Attributes

Learn how to effectively allocate stats and understand the attributes of the Metamorph class in MetaMorph. Optimize your build for combat and survival.

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Stat Allocation & Attributes

Learn how to effectively allocate stats and understand the attributes of the Metamorph class in MetaMorph. Optimize your build for combat and survival.

The Metamorph class in MetaMorph is a unique shapeshifter that excels in close-quarters combat, utilizing a variety of natural weapons and the ability to consume biomass to fuel their powers. Their body is a canvas for transformation, allowing them to adapt and overcome limitations.

Role: Melee combatant, shapeshifter.

Size: Medium.

Hit Die: d10.

Starting Wealth: 300g.

Class Skills

The Metamorph's class skills include Acrobatics (Dex), Bluff (Cha), Climb (Str), Disguise (Cha), Fly (Dex), Handle Animal (Cha), Intimidate (Cha), Knowledge (nature) (Int), Perception (Wis), Ride (Dex), Sense Motive (Wis), Sleight of Hand (Dex), Stealth (Dex), Survival (Wis), and Swim (Str).

Skill Ranks Per Level: 4 + Int modifier.

Metamorph Progression

The Metamorph class gains various abilities as it levels up, including Morphic Pool, Biophage, Unstable Stability, Rapid Mutation, Evolutionary Advantage, Fleshy Mass, Horror, Apex, and eventually the 'From a Single Cell' ability at level 20. Key saves include Fortitude, Reflex, and Will, with bonuses increasing at higher levels.

Weapon and Armor Proficiency

Metamorphs are proficient with all their natural attacks but are not proficient with armor.

Morphic Pool

A Metamorph possesses a morphic pool that fuels their abilities. The maximum amount of bioenergy in this pool is equal to the Metamorph's class levels plus their permanent Constitution modifier. This pool is sustained by consuming biomass.

Biophage

Metamorphs must consume biomass to survive. They can consume tissue from helpless or recently deceased creatures. Consuming biomass restores 1 point to their morphic pool per round of consumption. The time it takes to consume a creature depends on its Hit Dice (HD) or Challenge Rating (CR).

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