Complete walkthrough for Part 62 of Hitman: Absolution, covering 'Safety Distance' challenges and the 'Barbershop' mission. Includes objectives, tips, and strategies.
This section covers the 'Safety Distance' challenges and the 'Barbershop' mission in Hitman: Absolution. To start, acquire the 'Dynamite Harry' Playstyle.
Walkthrough: Safety Distance - Part 1
- Kill Tyler from the second-floor Patio at Bennet's Garage using the Ilyon R700 without being Spotted.
- Grab a Bottle from behind you.
- Head north on the sidewalk to the Cherry Donuts sign. To the right of the sign, find trash cans near a chain-link fence and brick wall. To the left of the cans is plant growth.
- Throw the Bottle at the plant growth. Stand in the middle of the street.
- A Guard will investigate the trash cans. Sneak up behind him while hidden by the wall and either Garrote or Subdue him.
- Drag his body to the Container south of his position.
- Enter the Donut Shop's second-floor Storeroom, take the Rifle and ammo, and leave.
Walkthrough: Safety Distance - Part 2
- Kill Landon from the second-floor office at the Convenience Store using the Ilyon R700 without being Spotted.
- After acquiring the Rifle, sneak to the office and Garrote Tyler.
- Wait for Landon to appear on the Patio and snipe him.
Walkthrough: Safety Distance - Part 3
- Kill Gavin from the second-floor Storeroom at the Donut Shop using the Ilyon R700 without being Spotted.
- After acquiring the Rifle, stay in the Storeroom and wait for Gavin to appear at the entrance of the Scrapyard.
- Snipe him.
Walkthrough: Barbershop
Agent 47 infiltrates the Barbershop to eliminate the remainder of Lenny's gang and kidnap Lenny.
Objectives:
- Eliminate Lenny's Gang (Luke, Mason).
- Subdue Lenny.
- Kidnap Lenny.
Orientation:
- Entry Point: Southwest corner.
- Backyard: South side, large Grill to the east.
- Lower level north: Door to the Barbershop Basement.
- Barbershop: Two floors. First floor has Kitchen, Living Room, Pool Area (west), Barbershop (northeast), Storeroom (south of Kitchen). Second floor has Lenny's Room and an adjacent Storeroom.
Notes:
- Targets won't patrol until you get close enough to initiate certain conversations.
Rampaging:
- Second-floor rooms are good hiding spots and offer vantage points for sniping.
Playstyles:
- Jinx: Killing both Luke and Mason as Accidents in this chapter section grants this Playstyle.
Lost and Found:
Weapons:
- Z&M Model 60 — Carried by Cops. On a table at the north end of the second-floor walkway.
- M590 12ga — Carried by some Guards. On a table inside the Kitchen area.
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