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Part 21
Hitman: Absolution

Part 21

Detailed breakdown of Hitman: Absolution's Part 21, covering chapter sections, objectives, item locations, and strategies for challenges like Infiltrator and Chameleon.

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Detailed breakdown of Hitman: Absolution's Part 21, covering chapter sections, objectives, item locations, and strategies for challenges like Infiltrator and Chameleon.

This section of the guide details the structure of each chapter in Hitman: Absolution, explaining the different components you'll find within them. It also provides advice for subsequent playthroughs, focusing on completing specific challenges and achievements.

First Playthrough: Focus on completing chapters and acquiring story-based Accomplishments. Consider going after some Playstyles.

Second Playthrough: Recommended to attempt the [Chameleon] Challenge on Normal difficulty by rampaging through levels. Collect any missed Weapons and Objects, and pursue remaining Playstyles.

Subsequent Playthroughs: Focus on completing additional Challenges to reach the 100 needed for the {Grand Master} Accomplishment and other single-player achievements. The remaining Challenges are optional.

Final Playthrough: Concentrate on the {Infiltrator} Challenge, which aligns with the core Hitman gameplay and achieving Silent Assassin rankings. Acquiring additional Assassin Techniques beforehand will be beneficial.

Each chapter is broken down into the following parts:

  1. General Overview: A summary of the entire chapter.
  2. Lost and Found Master List: Lists all Weapons, Disguises, and Objects found in the chapter, excluding specific challenges like Suit Only, Evidence Collector, Chameleon, Infiltrator, End of Chapter, and Mastery.
  3. Chapter Section: An overview of a specific section within the chapter.
  4. Objectives: A complete listing of all objectives for the section.
  5. Orientation: A textual map aiding navigation and item location, including general directions (north/south).
  6. Notes: Any relevant notes pertaining to the section.
  7. Rampaging: Information on optimal locations for dealing with hostiles when choosing a destructive approach.
  8. Playstyles: Guidance on chapters suitable for obtaining specific Playstyles, contributing to the {Jack of All Trades} Accomplishment.
  9. Lost and Found: Detailed listing of Weapons, Disguises, and Objects with their locations. Includes Evidence locations for the [Evidence Collector] Challenge and {Information is Power} Accomplishment, as well as First Aid Cabinets.
  10. Infiltrator Walkthrough: Considered the main walkthrough, focusing on the [Infiltrator] Challenge, which closely mirrors the intended Hitman gameplay. This section may also cover the completion of multiple additional Challenges.
  11. Challenges: Details on Challenges not covered by the [Infiltrator] Walkthrough, with suggested methods for completion.

The guide then proceeds to the Prologue, detailing the story setup where Agent 47 is tasked by his handler, Benjamin Travis, to eliminate his former handler, Diana Burnwood, who has sabotaged the ICA and fled with a girl. 47 tracks her to a mansion in Chicago.

The first mission detailed is ABS1. A Personal Contract, where Agent 47 approaches the mansion and dispatches the gate guard.

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