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Part 14
Hitman: Absolution

Part 14

Explore the weapons featured in Hitman: Absolution Part 14, including SMGs, Rifles, and Sniper Rifles. Learn about their stats, descriptions, and in-game chapters.

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Explore the weapons featured in Hitman: Absolution Part 14, including SMGs, Rifles, and Sniper Rifles. Learn about their stats, descriptions, and in-game chapters.

This section details various firearms available in Hitman: Absolution, focusing on Submachine Guns (SMGs), Rifles, and Sniper Rifles. Each entry includes its description, magazine capacity, maximum ammo, and the chapters in which it appears.

Submachine Guns (SMGs)

AH 74U SMG

Description: Bears similarities to assault rifles with good stopping power and fire rate, but high recoil makes it impractical at range.

Maximum Ammo: 155 rounds.

Agency Dynamics CPW

Description: Originally designed as a backup weapon, its modular design and light caliber make it flexible and adaptable for dual-wielding. It has the fastest rate of fire but feels the weakest.

Chapters: Attack of the Saints, Operation Sledgehammer

Magazine Capacity: 30 rounds.

Maximum Ammo: 150 rounds.

Rifles

These large machine guns are useful in medium to long-distance firefights.

HX AP-15

Description: A versatile battle rifle with a high rate of fire, and a good mix of accuracy, damage, and range.

Chapters: Birdie's Gift, Blackwater Park, Countdown

Magazine Capacity: 30 rounds.

Maximum Ammo: 150 rounds.

STG 58

Description: An older assault rifle design with excellent stopping power and range, hampered by strong recoil, making it effective in short, controlled bursts.

Chapters: End of the Road, Death Factory, Skurky's Law, Operation Sledgehammer

Magazine Capacity: 20 rounds.

Maximum Ammo: 140 rounds.

STG Elite

Description: A compact, modernized version of the STG 58, providing an improved rate of fire, making it a highly effective battle rifle.

Chapters: Dexter Industries, Death Factory, Fight Night, Skurky's Law

Magazine Capacity: 20 rounds.

Maximum Ammo: 140 rounds.

Agency ARZ 160

Description: This next-generation assault rifle is highly effective in all battlefield roles and can be upgraded to meet almost any tactical situation. It is likely the most powerful in this group.

Chapters: Attack of the Saints, Operation Sledgehammer, Absolution

Magazine Capacity: 30 rounds.

Maximum Ammo: 150 rounds.

Ultramax

Description: A light machine gun with a great rate of fire and a large magazine capacity, easily handled by a strong shooter, ideal for moving engagements. Slightly less powerful than the ARZ 160 but its large magazine and high rate of fire make it awesome.

Chapters: Birdie's Gift, Blackwater Park, Countdown

Magazine Capacity: 60 rounds.

Maximum Ammo: 180 rounds.

Sniper Rifles

These weapons are used to kill people from long distance, best used when out of sight to avoid discovery. They can also shoot through more than one target.

Kazo TRG

Description: A purpose-designed sharpshooter rifle. Deadly, adaptable, and accurate, it is Agent 47's preferred tool for sniping. This weapon can also be silenced in a couple of chapters.

Chapters: The King of Chinatown, Birdie's Gift, Dexter Industries, Operation Sledgehammer, Blackwater Park, Absolution

Magazine Capacity: 5 rounds.

Maximum Ammo: 55 rounds.

Ilyon R700

Description: A classic hunting rifle fitted with a scope for long-range precision shots. It is a serviceable option in lieu of a specialist weapon.

Chapters: Shaving Lenny, End of the Road, Fight Night

Magazine Capacity: 5 rounds.

Maximum Ammo: 45 rounds.

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