Learn how to complete the Shield Breaker Muspelheim Challenge 2 in God of War Ragnarök. This guide details enemy waves, boss mechanics, and effective strategies for victory.
Walkthrough
- 1Wave 1: Defeat 2 Reavers and 2 Nightmares. The Einherjar Captain is invulnerable until these are dead.
- 2Wave 2: Defeat 2 Dark Elves and 2 Gulons. The Einherjar Captain is invulnerable until these are dead.
- 3Wave 3: Defeat 3 Draugr. The Stalker boss and the Einherjar Captain are invulnerable until the Draugr are dead.
Tips
- The Einherjar Captain is immune to damage until all other enemies in the current wave are defeated.
- Minor enemies like Reavers, Nightmares, Dark Elves, Gulons, and Draugr have slightly increased health compared to their regular versions.
- Save your most damaging Runic Attacks or abilities for the brief windows when the Einherjar Captain is vulnerable.
- Alternatively, quickly clear all supporting enemies using melee or ranged combos and then focus on the boss.
- Nightmares should be killed quickly with ranged attacks, including companion arrows.
- Reavers explode shortly after death; move out of melee range immediately after killing them.
- Dark Elves are evasive; use ranged attacks and melee combos. Avoid their blinding orbs by not mindlessly rushing them; wait for orbs to detonate.
- Gulons are straightforward and will likely charge into melee range.
- Pay close attention to the Einherjar Captain's attack patterns. Dodge Bifrost walls by moving to the side.
- Block or parry attacks with a yellow ring indicator or no ring.
- Dodge attacks with a red ring indicator, or interrupt them with Runic Attacks, Relics, or Sword Hilts like the Hilt of Gram.
- Concentric blue ring attacks can only be interrupted by double-tapping to use your shield ability when within melee range. Stay close to the boss to ensure you can interrupt these.
- In Wave 3, focus on killing the three Draugr first before engaging the Stalker boss, as the Stalker and Einherjar Captain are invulnerable until the Draugr are defeated.
- The Draugr in Wave 3 have slightly more health but only standard melee attacks and occasional lava balls that can be blocked, parried, or dodged.
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