Skip to content
Bevelle & The Via Infinito
Final Fantasy X-2

Bevelle & The Via Infinito

Master Bevelle and the challenging Via Infinito in Final Fantasy X-2. Get walkthroughs for Chapter 5, boss strategies for Aranea and Black Elemental, and tips for 100% completion.

By ···10 min read·Multi-source verified
1 reading this guide  

Master Bevelle and the challenging Via Infinito in Final Fantasy X-2. Get walkthroughs for Chapter 5, boss strategies for Aranea and Black Elemental, and tips for 100% completion.

Walkthrough
  1. 1
    Upon arriving in Bevelle, head north for a cutscene with Maroda.
  2. 2
    See Isaaru to trigger an event that contributes to 100% completion and grants the Scourgebane Garment Grid.
  3. 3
    Return to Bevelle and proceed through the trials, similar to Chapters 2 and 3, looting all chests.
  4. 4
    Go back to the headquarters' first area and head east to meet the Kinderguardians.
  5. 5
    Take the teleport to the Via Infinito.

Via Infinito Details:

  • A lengthy dungeon with 100 floors, filled with repetitive battles against various enemies.
  • Bosses are encountered on floors 0, 20, 40, 60, 80, and 100.
  • Crucial for achieving 100% completion in Final Fantasy X-2.
  • Rewards include the Cat Nip and Iron Duke accessories.
  • Not recommended for players who are easily discouraged; high-level characters (75-99) are advised.
  • Charm Bangle does not prevent encounters in the Via Infinito, though escaping random battles is still possible.
  • Full-heal spots marked with a blue insignia are available on each floor and can also serve as an exit point.
  • Exiting the dungeon allows you to restart from the last multiple-of-20 floor (0, 20, 40, 60, 80).
  • To advance to the next floor, locate the hole, which often requires solving a puzzle or defeating enemies.
  • Each floor's layout or encounters may vary slightly on subsequent visits.
  • The difficulty increases significantly, with Floor 100 requiring either extreme use of the Cat Nip accessory or maxed-out character/monster stats.
  • Bosses on floors 0, 20, 40, 60, 80, and 100 are fixed encounters.

Treasures by Floor:

  • Floor 0: Crimson Sphere 6
  • Floor 20: Crimson Sphere 8
  • Floor 40: Cat Nip, Moon Bracer, Speed Bracer, Shining Bracer, Recovery Bracer
  • Floor 60: Nothing
  • Floor 80: Nothing
  • Floor 100: The Iron Dukes, a Trophy, and satisfaction.

Enemy Bestiary (Via Infinito):

  • Barong: Weakness to Fire
  • Detonator: Weakness to Ice
  • Flan Blanco: Weakness to Fire
  • Georapella: Weakness to Holy
  • Malboro: Can inflict a myriad of status ailments
  • Precepts Guard: Weakness to Holy
  • Skink: Weakness to Ice
  • YAC-92: Weakness to Lightning
  • YAU-71: No specific weakness noted
  • YSLS-99: No specific weakness noted

Boss Strategies:

Floor 20 Boss - Aranea

Stats / Weaknesses:

  • Max HP / Max MP: 18,280 / 178 (Oversoul: 33,394 / 178)
  • Elemental Weakness / Resistance / Immunity / Absorb: None / None / Gravity / None
  • EXP / GIL / AP: 4,000 / 800 / 1 (Oversoul: 7,500 / 2,500 / 2)
  • Common Steals: Turbo Ether
  • Rare Steals: Kinesis Badge
  • Common Item Drops: Stamina Tonic
  • Rare Item Drops: Mythril Bangle

Phases/Attacks:

  1. Non-Oversouled Aranea: Uses Attack (two-hit), a non-halvable 1,000-damage attack, and Gooey End (150 flat damage plus Poison and Stop). Pattern: Attack x4, then Gooey End.
  2. Oversouled Aranea: Uses Attack (two-hit), a non-halvable 1,000-damage attack, Duala Catalyst (boosts Strength/Magic), Tempus Laxit (inflicts Stop and damage), Black Magics (-ga spells), and Smoosher (deals damage and steals 10,000 Gil).

Strategy:

  • Cast Mighty Guard early.
  • If fighting the Oversoul, cast Reflect on all party members.
  • Offense: Use Darkness from Dark Knights.
  • Healing: Use Curaga or Mega-Potions.
  • Consider using Eject (from Berserker) or Steal Will (from Thief) as Aranea is vulnerable to Eject.
  • Aranea is a stronger version of Boris.

Floor 40 Boss - Black Elemental

Stats / Weaknesses:

  • Max HP / Max MP: 9,999 / 2,380 (Oversoul: 10,998 / 2,380)
  • Elemental Weakness / Resistance / Immunity / Absorb: None / None / Gravity / None
  • EXP / GIL / AP: 770 / 380 / 1 (Oversoul: 1,200 / 1,200 / 2)
  • Common Steals: Ether
  • Rare Steals: Rune Bracer
  • Common Item Drops: Mana Tonic
  • Rare Item Drops: Tetra Gloves

Phases/Attacks:

  1. Non-Oversouled Black Elemental: Specializes in magic. Uses Flare, Ultima, Absorb (Drain/Osmose combo), and Magic Up. Can also use Berserk.
  2. Oversouled Black Elemental: Uses Ultima, Firaga, Thundaga, Waterga, Blizzaga, Regen, and Full-Cure (heals up to 9,999 HP and removes ailments).

Strategy:

  • The Oversoul form is generally easier to manage.
  • Consider using Eject (via Steal Will from Thief or Eject from Berserker) as the boss is vulnerable to it.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content