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Gun Mage
Final Fantasy X-2

Gun Mage

Learn how to obtain and master the Gun Mage Dressphere in Final Fantasy X-2. Discover its unique abilities, how to learn Blue Bullet skills, and its stat changes.

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Learn how to obtain and master the Gun Mage Dressphere in Final Fantasy X-2. Discover its unique abilities, how to learn Blue Bullet skills, and its stat changes.

The Gun Mage is a really unique Dressphere in Final Fantasy X-2, kind of like a Blue Mage from other games in the series. The cool thing is that it learns special skills by letting enemies hit you with them! While not every single attack can be learned, some of the ones you can pick up, like White Wind and Mighty Guard, are super helpful throughout the whole game. It's a good idea to start collecting these skills early on.

How to Get It: You'll unlock the Gun Mage Dressphere after finishing a mission in Chapter 1 on the Moonflow. It's available for Yuna, Rikku, and Paine.

Stat Changes: This Dressphere boosts your Strength, Magic, and Agility, but it lowers your Defense, Magic Defense, and Evade. So, you'll hit harder and faster, but you'll be a bit more fragile.

Abilities Learned:

  • Blue Bullet (Auto - Varies): This is the core of the Gun Mage. It lets you use special Blue Magic-like skills that you learn from enemies. There's a whole separate list for these, so keep an eye out!
  • Scan (Auto - 0 MP Cost): Use this to see an enemy's HP, MP, and elemental weaknesses. Super useful for planning your attacks.
  • Scan Lv. 2 (20 AP - 0 MP Cost): This lets you rotate the enemy model in the Scan menu. Honestly, it's not worth the AP.
  • Scan Lv. 3 (100 AP - 0 MP Cost): This allows you to Scan other characters. Definitely a waste of AP.
  • Anti-Aircraft (20 AP - 3 MP Cost): Deals 4x your Attack power against Wasps and Birds.
  • Demon Muzzle (20 AP - 3 MP Cost): Deals 4x your Attack power against Evil Eyes and Imps.
  • Dismantler (20 AP - 3 MP Cost): Deals 4x your Attack power against Machina.
  • Mech Destroyer (20 AP - 3 MP Cost): Deals 4x your Attack power against Mechs.
  • Flan Eater (20 AP - 3 MP Cost): Deals 4x your Attack power against Flans.
  • Elementillery (20 AP - 3 MP Cost): Deals 4x your Attack power against Elements.
  • Killasaurus (20 AP - 3 MP Cost): Deals 4x your Attack power against Reptiles.
  • Drake Slayer (20 AP - 3 MP Cost): Deals 4x your Attack power against Drakes.
  • Shell Cracker (20 AP - 3 MP Cost): Deals 4x your Attack power against Helms.
  • Silver Bullet (20 AP - 3 MP Cost): Deals 4x your Attack power against Lupines.
  • Fiend Hunter Lv. 2 (30 AP - 0 MP Cost): This ability cuts the charge time for all those

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