Learn how to augment accessories in Final Fantasy X-2 by feeding them specific items to unlock powerful skills and stat boosts. Detailed guide with all accessory effects.
Walkthrough
- 1Feed accessories specific items to learn new abilities or gain stat boosts.
- 2Refer to the table below for specific accessory-item combinations and their effects.
Tips
- Experiment with different item combinations to discover all possible augmentations.
- Prioritize accessories that grant immunities to status ailments or elemental resistances.
- Consider accessories that boost HP, MP, or offensive/defensive stats based on your playstyle.
| Accessory | Amount | Skill | Effect |
| Adamantite | 1 | [Stat Change] | Defense +40 |
| Amulet | 2 | Magic Break | Physically damages the target and lowers their Magic by one level (-1/12) |
| Angel Earrings | 2 | Deathproof | Immunizes the wielder from instant-Death |
| AP Egg | 2 | Double EXP. | Doubles the EXP. earned by the wielder |
| Arcane Lore | 1 | Black Sky | 10 magical hits to all enemies, but based on user’s Strength |
| Arcane Tome | 2 | Turbo Arcana | Cuts the wait time for Arcana commands by 30% |
| Beaded Brooch | 3 | Sense Preserver | Immunizes you from Confuse and Berserk |
| Black Belt | 1 | Eject | Attempts to Eject the target from battle |
| Black Choker | 2 | Confuseproof | Immunizes the wielder from Confusion |
| Black Lore | 1 | Flare | Extreme non-elemental magic damage |
| Black Ring | 2 | Gravityproof | Immunizes the wielder from Gravity-based fractional damage |
| Black Tome | 2 | Turbo Black Magic | Cuts the wait time on Black Magic by 30% |
| Blind Shock | 2 | Darktouch | The wielder’s attacks may inflict Darkness |
| Bloodlust | 1 | Shin-Zantetsu | Attempts to KO all enemies |
| Bloodlust | 1 | [Stat Change] | Strength +30 |
| Blue Ring | 2 | Water Ward | Halves the damage taken from Water-elemental attacks |
| Bushido Lore | 1 | Fireworks | Physical damage to all enemies; ignores Defense |
| Bushido Tome | 2 | Turbo Bushido | Cuts the wait time on Bushido skills by 30% |
| Cat Nip | 1 | [Stat Change] | Strength +30 |
| Cat’s Bell | 1 | HP Stroll | You regain HP whilst walking in the field |
| Cerulean Ring | 2 | Water Eater | Water-elemental attacks against the wielder heal HP |
| Champion Belt | 1 | Zantetsu | Attempts to KO an enemy - higher level, higher success |
| Chaos Shock | 2 | Confusetouch | Physical attacks can confuse the target |
| Charm Bangle | 1 | No Encounters | You will not fight any random battles |
| Circlet | 1 | No Fear | User gains Protect and Shell |
| Crimson Ring | 2 | Fire Eater | Fire-elemental attacks heal the wielder’s HP |
| Crystal Ball | 1 | [Stat Change] | Magic +1 |
| Crystal Bangle | 1 | [Stat Change] | Max HP +55 |
| Crystal Gloves | 1 | [Stat Change] | Defense +1 |
| Defense Bracer | 3 | Auto-Wall | The wielder is always under Protect and Shell |
| Diamond Gloves | 2 | Ice Brand | An Ice-elemental physical attack |
| Dragonfly Orb | 2 | Stopproof | You cannot be Stopped |
| Dream Shock | 2 | Sleeptouch | Your physical attacks may induce Sleep |
| Electrocutioner | 2 | Lightningstrike/Waterstrike | Your physical attacks are both Lightning- and Water-elemental |
| Enterprise | 1 | Break HP Limit | You can exceed 9,999 HP, up to 99,999 HP |
| Faerie Earrings | 3 | Sanity Preserver | You cannot be Confused or Berserked |
| Favourite Outfit | 3 | Deathproof/Pointlessproof | You cannot be instantly killed or affected by Pointless |
| Fiery Gleam | 2 | Firestrike | Your attacks are Fire-elemental |
| Force of Nature | 1 | Omnistrike | Your attacks are of all elements: Fire, Ice, Lightning, Water, Holy, and Water |
| Freezerburn | 2 | Firestrike/Icestrike | Your attacks are both Fire- and Ice-elemental |
| Fury Shock | 2 | Berserktouch | Your physical attacks may Berserk the target |
| Gauntlet | 1 | Cripple | Removes half of the target’s current HP (25% under Protect) |
| Glass Buckle | 3 | Health Preserver | You cannot be afflicted by Sleep or Poison |
| Gold Anklet | 2 | Stoneproof | You cannot be Petrified |
| Gold Bracer | 1 | [Stat Change] | Max MP +20 |
| Golden Hairpin | 1 | Half MP Cost | All MP consumption is halved |
| Gris-Gris Bag | 2 | Doomproof | You are immune to Doom |
| Haste Bangle | 2 | SOS Haste | You are automatically Hasted under 1/3 HP |
| Heady Perfume | 1 | HP/MP Stroll | You regain HP and MP whilst walking in the field |
| Hyper Wrist | 2 | Demi Sword | Deals Gravity/physical damage to a single target |
| Hypno Crown | 1 | Hayate | The user gains Haste (Agility x2) and 10 levels in Evasion (Evasion +5/6) |
| Icy Gleam | 1 | Icestrike | Your physical attacks are Ice-elemental |
| Invincible | 1 | Break Damage Limit | You can exceed 9,999 damage, up to 99,999 |
| Iron Bangle | 1 | [Stat Change] | Max HP +10 |
| Iron Duke | 1 | [Stat Change] | Max HP +10, Max MP +10, Strength +10, Defense +10, Magic +10, Magic Defense +10, Evasion +10, Luck +10, Accuracy +10 |
| Kaiser Knuckles | 1 | [Stat Change] | Strength +1 |
| Key to Success | 1 | Gillionaire | Doubles the Gil earned in battles |
| Kinesis Badge | 3 | Time Preserver | You cannot be Slowed or Stopped |
| Lag Shock | 2 | Slowtouch | Physical attacks may Slow the target |
| Lightning Gleam | 2 | Lighningstrike | Your attacks are Lightning-elemental |
| Lure Bracer | 1 | More Encounters | Your random-encounter rate increases |
| Minerva’s Plate | 1 | [Stat Change] | Magic Defense +40 |
| Moon Bracer | 3 | Auto-Shell | You are always under the effects of Shell |
| Mortal Shock | 2 | Deathtouch | Your physical attacks may inflict instant-Death |
| Muscle Belt | 1 | Nonpareil | Your Strength is upped by 2 levels (+1/6) and your Accuracy by 10 (+5/6) |
| Mute Shock | 2 | Silencetouch | Your physical attacks may inflict Silence |
| Mystery Veil | 2 | Liquid Steel | A Water-based physical attack |
| Mythril Bangle | 1 | [Stat Change] | Max HP +30 |
| Nature’s Lore | 1 | Crackdown | Damages the target physically and removes Protect, Shell, and Reflect |
| Nature’s Tome | 2 | Turbo Instinct | Instinct skills’ charge time is cut by 30% |
| NulBlaze Ring | 2 | Fireproof | You are immune to Fire-elemental attacks |
| NulFrost Ring | 2 | Iceproof | You are immune to Ice-elemental attacks |
| NulShock Ring | 1 | Lightningproof | You are immune to Lightning-elemental attacks |
| NulTide Ring | 2 | Waterproof | You are immune to Water-elemental attacks |
| Oath Veil | 1 | [Stat Change] | Magic Defense +1 |
| Ochre Ring | 2 | Lightning Eater | The wielder is healed by Lightning-elemental attacks |
| Pearl Necklace | 2 | Pointlessproof | You cannot be afflicted by Pointless |
| Pixie Dust | 2 | Auto-Life | Revives the target upon their KO automatically with 25% HP |
| Potpourri | 2 | Berserkproof | You cannot be Berserked |
| Power Gloves | 2 | Delay Buster | Physical damage and a huge Delay to the target |
| Power Wrist | 2 | Flametongue | A Fire-elemental physical attack |
| Pretty Orb | 2 | Slowproof | You cannot be Slowed |
| Rabite’s Foot | 1 | [Stat Change] | Luck +5 |
| Ragnarok | 1 | Spellspring | MP consumption is zero |
| Recovery Bracer | 3 | Auto-Regen | You are always under the effects of Regen |
| Red Ring | 2 | Fire Ward | Your damage intake from Fire-elemental attacks is halved |
| Regal Crown | 1 | Darkness | Damages all enemies; has no physical or magical designation; uses your Strength and ignores Defense |
| Regen Bangle | 2 | SOS Regen | You go into Regen under 1/3 HP |
| Ribbon | 1 | Ribbon | You are immune to most ailments |
| Rune Bracer | 1 | [Stat Change] | Max MP +30 |
| Safety Bit | 3 | Life Preserver | You cannot be instantly KO’ed or petrified |
| Shining Bracer | 3 | Auto-Protect | You are always under Protect |
| Shmooth Shailing | 1 | [Stat Change] | Max HP +5, Max MP +5, Strength +5, Defense +5, Magic +5, Magic Defense +5, Evasion +5, Luck +5, Accuracy +5 |
| Short Circuit | 3 | Lightning/Water Eater | The wielder is healed by both Lightning- and Water-elemental attacks |
| Silver Bracer | 1 | [Stat Change] | Max MP +10 |
| Silver Glasses | 2 | Darkproof | You cannot be afflicted by Darkness |
| Snow Ring | 2 | Ice Eater | The wielder is healed by Ice-elemental attacks |
| Soul of Thamasa | 2 | Magic Booster | Your MP cost for magic increases, as does its damage |
| Speed Bracer | 3 | Auto-Haste | You are always Hasted (and thusly also immune to Slow) |
| Sprint Shoes | 2 | First Strike | You are likely to get the First Strike and to avoid enemy ambushes |
| Star Bracer | 3 | Auto-Reflect | You are always under Reflect |
| Star Pendant | 2 | Poisonproof | You cannot be Poisoned |
| Stone Shock | 2 | Stonetouch | Your physical attacks may Petrify the target |
| Sublimator | 3 | Fire/Ice Eater | You absorb both Fire- and Ice-elemental attacks |
| Sword Lore | 1 | Excalibur | A Holy-elemental physical attack |
| Sword Tome | 2 | Turbo Swordplay | Swordplay skills’ charge time is cut by 30% |
| System Shock | 2 | Stoptouch | Your physical attacks may Stop the target |
| Talisman | 2 | Momentum | Does the damage of a normal Attack with the number of enemies you’ve killed added to it (up to 99,999) |
| Tarot Card | 2 | Thunderblade | A Lightning-elemental physical attack |
| Tetra Band | 2 | Tetra Ward | Your damage from Fire-, Ice-, Lightning-, and Water-elemental attacks is halved |
| Tetra Bracelet | 3 | Tetra Eater | Your damage from Fire-, Ice-, Lightning-, and Water-elemental attacks will heal you |
| Tetra Gloves | 3 | Tetrastrike | Your physical attacks are of the Fire, Ice, Lightning, and Water elements altogether |
| Tetra Guard | 2 | Tetra Proof | You are immune to Fire-, Ice-, Lightning-, and Water-elemental damage |
| Tiara | 1 | Focus | Boosts your Magic by three levels (+1/4) |
| Titanium Bangle | 1 | [Stat Change] | Max HP +30 |
| Twist Headband | 2 | Sleepproof | You cannot be put to Sleep |
| Venom Shock | 2 | Poisontouch | Your physical attacks may Poison the target |
| Wall Ring | 1 | SOS Wall | You will be under both Protect and Shell (Wall) when under 1/3 HP |
| Watery Gleam | 2 | Waterstrike | Your physical attacks are Water-elemental |
| White Cape | 2 | Silenceproof | You cannot be Silenced |
| White Ring | 2 | Ice Ward | Your damage intake from Ice-elemental attacks is halved |
| White Tome | 2 | Turbo White Magic | Your charge time for White Magic is cut by 30% |
| Wizard Bracelet | 1 | MP Stroll | Walking around in the field restores your MP |
| Wring | 1 | Black Magic Lv. 2 | Cuts the charge time for Black Magic by half |
| Wring | 1 | [Stat Change] | Magic +3 |
| Wristband | 2 | Power Break | Physically damages the target and lowers their Strength by one level (-1/12) |
| Yellow Ring | 2 | Lightning Ward | Halves the damage intake from Lightning-elemental attacks |
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