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Presets
Divinity: Original Sin 2

Presets

Explore Divinity: Original Sin 2 presets, which are customizable conveniences for spending attribute and ability points. Learn about each preset's starting stats, skills, and level 2 bonuses.

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Explore Divinity: Original Sin 2 presets, which are customizable conveniences for spending attribute and ability points. Learn about each preset's starting stats, skills, and level 2 bonuses.

Presets in Divinity: Original Sin 2 are not classes but rather convenient starting points for spending attribute and ability points. They can be freely customized. The level 2 stats listed are for companions, as players can choose their preset even if they don't dictate the initial build.

Note: Due to a bug, Metamorph and Shadowblade presets may not receive the +1 attribute from Polymorph if a companion uses them.

Battlemage

  • Attributes: STR +1, INT +1, CON +1
  • Combat Abilities: Aerotheurge, Warfare
  • Civil Ability: Persuasion
  • Talent: Comeback Kid
  • Skills: Battering Ram, Blinding Radiance, Shocking Touch
  • Lvl 2: STR +1, INT +1, Warfare +1, Persuasion +1

Cleric

  • Attributes: STR +1, INT +1, CON +1
  • Combat Abilities: Necromancer, Hydrosophist
  • Civil Ability: Bartering
  • Talent: Hothead
  • Skills: Restoration, Blood Sucker, Decaying Touch
  • Lvl 2: STR +1, INT +1, Hydrosophist +1, Bartering +1

Conjurer

  • Attributes: INT +1, CON +2
  • Combat Abilities: Summoning, Leadership
  • Civil Ability: Loremaster
  • Talent: Pet Pal
  • Skills: Conjure Incarnate, Dimensional Bolt, Elemental Totem
  • Lvl 2: INT +1, CON +1, Summoning +1, Loremaster +1

Enchanter

  • Attributes: INT +2, CON +1
  • Combat Abilities: Aerotheurge, Hydrosophist
  • Civil Ability: Loremaster
  • Talent: Far Out Man
  • Skills: Rain, Hail Strike, Electric Discharge
  • Lvl 2: INT +1, CON +1, Hydrosophist +1, Loremaster +1

Fighter

  • Attributes: STR +1, CON +2
  • Combat Abilities: Warfare, Geomancer
  • Civil Ability: Bartering
  • Talent: Opportunist
  • Skills: Battle Stomp, Bouncing Shield, Fortify
  • Lvl 2: STR +1, CON +1, Warfare +1, Bartering +1

Inquisitor

  • Attributes: STR +1, INT +1, CON +1
  • Combat Abilities: Necromancer, Warfare
  • Civil Ability: Telekinesis
  • Talent: Executioner
  • Skills: Battering Ram, Blood Sucker, Mosquito Swarm
  • Lvl 2: STR +1, INT +1, Warfare +1, Telekinesis +1

Knight

  • Attributes: STR +2, CON +1
  • Combat Abilities: Warfare, Two-Handed
  • Civil Ability: Bartering
  • Talent: Opportunist
  • Skills: Battering Ram, Battle Stomp, Crippling Blow
  • Lvl 2: STR +1, CON +1, Warfare +1, Bartering +1

Metamorph

  • Attributes: STR +2, FIN +2
  • Combat Abilities: Polymorph, Two-Handed
  • Civil Ability: Persuasion
  • Talent: Opportunist
  • Skills: Bull Horns, Chicken Claw, Tentacle Lash
  • Lvl 2: STR +1, Two-Handed +1, Persuasion +1

Ranger

  • Attributes: FIN +2, WIT +1
  • Combat Abilities: Huntsman, Pyrokinetic
  • Civil Ability: Lucky Charm
  • Talent: Arrow Recovery
  • Skills: Elemental Arrowheads, Ricochet, Peace of Mind
  • Lvl 2: FIN +1, WIT +1, Huntsman +1, Lucky Charm +1

Rogue

  • Attributes: FIN +2, CON +1
  • Combat Abilities: Scoundrel, Dual Wielding
  • Civil Ability: Sneaking
  • Talent: The Pawn
  • Skills: Adrenaline, Backlash, Throwing Knife
  • Lvl 2: FIN +1, CON +1, Scoundrel +1, Sneaking +1

Shadowblade

  • Attributes: FIN +2, WIT +2
  • Combat Abilities: Scoundrel, Polymorph
  • Civil Ability: Thievery
  • Talent: Guerilla
  • Skills: Backlash, Chameleon Cloak, Chicken Claw
  • Lvl 2: FIN +1, Scoundrel +1, Thievery +1

Wayfarer

  • Attributes: FIN +2, INT +1
  • Combat Abilities: Huntsman, Geomancer
  • Civil Ability: Bartering
  • Talent: Pet Pal
  • Skills: Elemental Arrowheads, Pin Down, Fossil Strike
  • Lvl 2: FIN +1, INT +1, Huntsman +1, Bartering +1

Witch

  • Attributes: FIN +1, INT +1, CON +1
  • Combat Abilities: Scoundrel, Necromancer
  • Civil Ability: Persuasion
  • Talent: Leech
  • Skills: Chloroform, Raise Bloated Corpse, Mosquito Swarm
  • Lvl 2: FIN +1, INT +1, Scoundrel +1, Persuasion +1

Wizard

  • Attributes: INT +2, CON +1
  • Combat Abilities: Geomancer, Pyrokinetic
  • Civil Ability: Loremaster
  • Talent: Far Out Man
  • Skills: Ignition, Searing Daggers, Fossil Strike
  • Lvl 2: INT +1, CON +2, Pyrokinetic 2, Loremaster +1

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