Master Divinity: Original Sin 2 attributes! Learn how Strength, Finesse, Intelligence, Constitution, Memory, and Wits impact your character's damage, survivability, and skills.
Alright, let's talk about Attributes in Divinity: Original Sin 2. These are the core stats that define what your character is good at, and you get points to spend on them as you level up. You start with 10 in each, and at level 1 you get 3 points, then 2 more points every level after that. You can boost any single attribute up to 30 points directly, though gear and talents can push that even higher.
Think of these as your character's raw potential. Getting them right early on makes a huge difference, so let's break down what each one does.
Strength
Strength is your go-to for heavy hitters and tanky characters. It boosts the damage from Strength-based weapons (like axes, maces, swords) and skills. Plus, it directly increases how much junk you can carry and how much weight you can move around. Crucially, you'll need a certain Strength score to wear the best heavy armors, so if you're planning on wading into battle with plate mail, pump this up!
- +5% damage with Strength-based skills and weapons
- +10 carry weight
- +7.5 object movement weight
Finesse
Finesse is for the agile fighters and ranged attackers. It powers up damage from Finesse weapons (daggers, spears, bows, crossbows) and related skills. You'll also need a good Finesse score to equip light armor, which is great for characters who want to stay mobile and avoid getting hit.
- +5% damage with Finesse-based skills and weapons
Intelligence
Intelligence is the brainpower stat, essential for mages and anyone slinging spells. It increases the damage from Intelligence-based skills, staves, and wands. If you're wearing robes and blasting enemies from afar, this is your primary attribute. You'll need a certain Intelligence to equip robes effectively.
- +5% damage with Intelligence-based skills and weapons
Constitution
Constitution is all about survivability. It directly increases your Vitality (that's your HP pool). The more Constitution you have, the more punishment you can take before going down. You'll also need a certain amount of Constitution to equip shields, which is a must for many defensive builds.
- +7% Vitality
Memory
Memory determines how many skills and spells your character can have prepared and ready to use at any given time. Most skills take up one Memory Slot, but some powerful ones might take up more. If you like having a wide range of options in your hotbar, you'll want to invest here. Keep in mind, you get an extra Memory Slot every even-numbered level, so it naturally grows over time.
- +1 Memory Slot
Wits
Wits is a bit of a jack-of-all-trades stat that affects a few key areas. It boosts your Initiative, which determines who acts first in combat. It also increases your Critical Hit chance, making your attacks more likely to land for massive damage. Plus, a higher Wits score helps you spot traps and hidden treasure more easily, so it's great for exploration and avoiding nasty surprises.
- +1 Initiative
- +1% Critical Chance
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