Learn about Sarah's Field Skills, Symbols, and Battle Skills in Star Ocean: The Last Hope, including how to acquire them and their effects.
Field Skills:
- Synthesis: Allows item creation by merging equipment with other items to synthesize stronger equipment. Acquired initially.
- Zoology: Increases the chance of earning items after defeating animal enemies, with effects increasing at higher skill levels. Once learned, the effect is always active. Acquired via Skill Manual.
- Chain Combos: Allows assigning multiple skills to a chain combo, with higher levels increasing the number of slots and damage dealt. Once learned, the effect is always active. Acquired via Skill Manual.
- Augury: Allows listening to Elenya's random auguries (special tips) anywhere. There are 62 auguries in total. Acquired via Skill Manual.
- Bunny Call: Allows summoning a bunny to ride on the field, requiring Bunny Feed. Acquired via Skill Manual.
Symbols:
- Healing: Recovers 31-40% of one ally's maximum HP. Costs 6 MP. Acquired initially.
- Cure Condition: Purifies one ally of all status ailments. Costs 8 MP. Acquired initially.
- Wind Blade: Fires wind-elemental blades at the enemy. Deals INT x 156-358% damage. Costs 5-14 MP and 3 CP. Acquired initially.
- Lightning Blast: Hurls thunder-elemental lightning bolts at the enemy. Deals INT x 198-418% damage. Costs 5-14 MP and 3 CP. Acquired at Level 12.
- Radiant Lancer: Rains light-elemental spears upon the enemy. At higher skill levels, the number of spears increases. Deals INT x 169-301% damage. Costs 5-14 MP and 2 CP. Acquired at Level 25.
- Faerie Healing: Summons a faerie to recover 26-35% of all allies' maximum HP. Costs 18 MP. Acquired at Level 32.
- Enshelter: Temporarily boosts one ally's DEF by 30%. At higher skill levels, the effect duration increases. Costs 16 MP. Acquired at Level 35.
- Restoration: Revives an incapacitated ally with 22-40% of their HP. Costs 25 MP. Acquired at Level 37.
- Enhance: Temporarily boosts one ally's ATK by 30%. . Costs 18 MP. Acquired at Level 40.
- Blast Hurricane: Summons a wind-elemental vortex that blows away enemies. Deals INT x 225-408% damage. Costs 10-19 MP and 4 CP. Acquired at Level 45.
- Ex Healing: Recovers 71-80% of one ally's maximum HP. Costs 10 MP. Acquired at Level 46.
- Sacred Pain: Temporarily lowers one enemy's elemental resistance by 4. . Costs 17 MP. Acquired at Level 48.
- Faerie Light: Summons a faerie to recover 51-60% of all allies' maximum HP. Costs 30 MP. Acquired at Level 51.
- Aurora Rings: Erects light-elemental pillars, damaging enemies that touch them. At higher skill levels, the number of pillars increases. Deals INT x 156-260% damage. Costs 7-16 MP and 4 CP. Acquired at Level 54.
- Angel Feather: Temporarily increases one ally's ATK, INT, HIT, GRD, and DEF by 15%. . Costs 14 MP. Acquired at Level 59.
- Thunder Flare: Summons a thunder-elemental ball of lightning that damages the enemy. Deals INT x 195-374% damage. Costs 7-16 MP and 4 CP. Acquired at Level 64.
- Resurrection: Revives an incapacitated ally with 100% of their maximum HP. Costs 44 MP. Acquired at Level 69.
- Tornado: Calls forth an enemy-seeking wind-elemental tornado. Deals INT x 250-464% damage. Costs 7-16 MP and 5 CP. Acquired at Level 74.
- Sunflare: Irradiates the enemy with a light-elemental shower from above. Deals INT x 478-560% damage. Costs 10-19 MP and 7 CP. Acquired via Skill Manual.
- Faerie Star: Summons a faerie to recover 81-90% of all allies' maximum HP. Costs 50 MP. Acquired via Skill Manual.
Special Arts:
- None.
Battle Skills:
- INT Boost: Adds 10-1,000 to your INT. Costs 1 CP. Acquired via Skill Manual.
- HP Boost: Adds 100-10,000 to your maximum HP. Costs 2 CP. Acquired via Skill Manual.
- MP Boost: Adds 10-1,000 to your maximum MP. Costs 2 CP. Acquired via Skill Manual.
- Energy Shield: Occasionally nullifies physical attacks. At higher skill levels, the chance of success increases. Costs 1 CP. Acquired via Skill Manual.
- First Aid: Occasionally recovers 20-60% of damage taken as HP when taking damage from an enemy. Costs 2 CP. Acquired via Skill Manual.
- Auto Healing: Gradually restores HP during battle. At higher levels, HP is restored more frequently. Costs 1 CP. Acquired via Skill Manual.
- Fury Boost: Increases the chance of surviving via Fury when HP hits 0. At higher levels, the chance of success increases. Acquired initially.
- Elusion: Allows quick escape from battles. At higher levels, the time needed to escape decreases. Acquired via Skill Manual.
- Focus: Boosts HIT and critical hit chance for 30 seconds. At higher skill levels, the effect increases. Costs 6 MP. Acquired via Skill Manual.
- Hide: Diverts enemy attention, making them target you less often. Costs 1 MP. Acquired via Skill Manual.
- Mindflare: Boosts INT by 40-100% for 30 seconds, but triples MP costs. Costs 8 MP. Acquired via Skill Manual.
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