Resident Evil 3: Nemesis Part 43 walkthrough covering Park Street, the fountain puzzle, and the Graveyard. Final Nemesis item case details included.
Walkthrough
- 1From the alley, use the LOCKPICK on the blue door to enter the Park Office (602).
- 2Take the PARK KEY from the northeast corner; it becomes the MAIN GATE KEY when Checked. Grab the INK RIBBON, PHOTO E(#23), and a pack of M.T. ROUNDS or GRENADE ROUNDS from the table. A second pack of the same ammo is in a locker.
- 3The LOCKPICK is no longer needed. Save your game and refresh your inventory, considering bringing the MAGNUM.
- 4Return to Park Street (601) and go up the stairs to the iron gate. Use the MAIN GATE KEY to unlock it.
- 5Proceed to the Park Entrance (603). Deal with the two Hunter Betas or Worms. If Hunters, killing them is beneficial as you will return. Head east down the stairs.
- 6In Pond Crossing (604), deal with the potential Zombie blocking the path and three more beyond, or run past if no Zombies are present. If a Hunter Gamma emerges from the pond, evade it and a second leaping Gamma as you turn the corner, then escape through the gate.
- 7On Garden Path (605), you may encounter three Hunter Betas or three Dogs. It's recommended to eliminate them due to the limited evasion space.
- 8Near a trash can, find a mercenary holding another PARK KEY (becomes GRAVEYARD KEY when Checked) and WRITTEN ORDER(#24). A second mercenary has MAGNUM BULLETS.
- 9You cannot open the chained gate yet. Head back towards the Park Entrance (603), then west to the gate.
- 10At Park Fountain (606), take the PARK MAP to the left of the entrance. Ahead, find three GREEN HERBS and two BLUE HERBS.
- 11Go to the side path to find the fountain's gearbox and examine it to start a gear puzzle.
- 12Solve the gear puzzle by moving gears in the sequence: 2, 3, 4, 5, 3, 1. The gears should appear as: Position 1 (X), Position 2 (White), Position 3 (Black), Position 4 (White), Position 5 (Black).
- 13Press the start button to drain the fountain. Jump into the basin and climb down the hole.
- 14In Fountain Sewer (607), run to the end of the passage and climb the ladder to escape the falling Worms.
- 15In the Graveyard (608), five Zombies will emerge from underground. Navigate around a corner to a T-junction.
- 16Turn left to find two RED HERBS. Turn around and go straight at the T-junction, following the path along the south and east edges.
- 17Use the GRAVEYARD KEY to unlock the door and enter the Graveyard Shack (609).
Tips
- Nemesis attacks with his right arm tentacles when you are dodging during this final encounter.
- If you have defeated Nemesis in all previous non-boss encounters, this seventh encounter grants an item case containing either the ASSAULT RIFLE (first playthrough) or INFINITE BULLETS (subsequent playthroughs).
- The LOCKPICK is no longer needed after entering the Park Office and can be stored.
- Consider using the MAGNUM for the Hunters encountered between the Park Office and the next safehouse.
- The PARK KEY becomes the MAIN GATE KEY when Checked.
- The second PARK KEY found on Garden Path becomes the GRAVEYARD KEY when Checked.
- The gear puzzle solution is 2-3-4-5-3-1.
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