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Part 43
Resident Evil 3: Nemesis

Part 43

Resident Evil 3: Nemesis Part 43 walkthrough covering Park Street, the fountain puzzle, and the Graveyard. Final Nemesis item case details included.

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Resident Evil 3: Nemesis Part 43 walkthrough covering Park Street, the fountain puzzle, and the Graveyard. Final Nemesis item case details included.

Walkthrough
  1. 1
    From the alley, use the LOCKPICK on the blue door to enter the Park Office (602).
  2. 2
    Take the PARK KEY from the northeast corner; it becomes the MAIN GATE KEY when Checked. Grab the INK RIBBON, PHOTO E(#23), and a pack of M.T. ROUNDS or GRENADE ROUNDS from the table. A second pack of the same ammo is in a locker.
  3. 3
    The LOCKPICK is no longer needed. Save your game and refresh your inventory, considering bringing the MAGNUM.
  4. 4
    Return to Park Street (601) and go up the stairs to the iron gate. Use the MAIN GATE KEY to unlock it.
  5. 5
    Proceed to the Park Entrance (603). Deal with the two Hunter Betas or Worms. If Hunters, killing them is beneficial as you will return. Head east down the stairs.
  6. 6
    In Pond Crossing (604), deal with the potential Zombie blocking the path and three more beyond, or run past if no Zombies are present. If a Hunter Gamma emerges from the pond, evade it and a second leaping Gamma as you turn the corner, then escape through the gate.
  7. 7
    On Garden Path (605), you may encounter three Hunter Betas or three Dogs. It's recommended to eliminate them due to the limited evasion space.
  8. 8
    Near a trash can, find a mercenary holding another PARK KEY (becomes GRAVEYARD KEY when Checked) and WRITTEN ORDER(#24). A second mercenary has MAGNUM BULLETS.
  9. 9
    You cannot open the chained gate yet. Head back towards the Park Entrance (603), then west to the gate.
  10. 10
    At Park Fountain (606), take the PARK MAP to the left of the entrance. Ahead, find three GREEN HERBS and two BLUE HERBS.
  11. 11
    Go to the side path to find the fountain's gearbox and examine it to start a gear puzzle.
  12. 12
    Solve the gear puzzle by moving gears in the sequence: 2, 3, 4, 5, 3, 1. The gears should appear as: Position 1 (X), Position 2 (White), Position 3 (Black), Position 4 (White), Position 5 (Black).
  13. 13
    Press the start button to drain the fountain. Jump into the basin and climb down the hole.
  14. 14
    In Fountain Sewer (607), run to the end of the passage and climb the ladder to escape the falling Worms.
  15. 15
    In the Graveyard (608), five Zombies will emerge from underground. Navigate around a corner to a T-junction.
  16. 16
    Turn left to find two RED HERBS. Turn around and go straight at the T-junction, following the path along the south and east edges.
  17. 17
    Use the GRAVEYARD KEY to unlock the door and enter the Graveyard Shack (609).
Tips
  • Nemesis attacks with his right arm tentacles when you are dodging during this final encounter.
  • If you have defeated Nemesis in all previous non-boss encounters, this seventh encounter grants an item case containing either the ASSAULT RIFLE (first playthrough) or INFINITE BULLETS (subsequent playthroughs).
  • The LOCKPICK is no longer needed after entering the Park Office and can be stored.
  • Consider using the MAGNUM for the Hunters encountered between the Park Office and the next safehouse.
  • The PARK KEY becomes the MAIN GATE KEY when Checked.
  • The second PARK KEY found on Garden Path becomes the GRAVEYARD KEY when Checked.
  • The gear puzzle solution is 2-3-4-5-3-1.

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