Follow this Resident Evil 3: Nemesis walkthrough for Part 27, covering the Restaurant, Shopping Arcade, Firetruck Street, and Newspaper Lobby areas, including item locations and enemy encounters.
Walkthrough
- 1Restaurant (306): You can fight Nemesis here, but it's cramped. If Carlos dies, it's Game Over. Running through the rear exit is recommended. If you escape via the rear exit, proceed to 2-A COMPLETE.
- 2Shopping Arcade (308):
- If you chose to RUN INTO THE BASEMENT and escaped via ventilation: You start at a T-intersection with six zombies. Avoid returning to the Restaurant to prevent Nemesis's invasion. Proceed north and enter the first door on the right.
- 3If you chose to HIDE IN THE KITCHEN or DO NOTHING and escaped via the rear exit: You start near the Restaurant's rear entrance with no zombies. Run around the corner into a narrow corridor. Nemesis may pursue; continue running until you find a door on the right wall and enter it quickly.
- 4You can fight Nemesis here for an item case drop (if not already obtained), which may contain a FIRST AID BOX if it's your third case.
- 5Arcade Storeroom (309): This is a safe room. Grab the RUSTED CRANK (changes to RUST HEX CRANK) and SHOTGUN SHELLS. Use the Item Box to manage inventory. Take the RUST HEX CRANK, BLUE GEM, and POWER CABLE. Save if necessary.
- 6Shopping Arcade (308): Turn right and head for the door. Try to push past Nemesis's right side if he blocks the way.
- 7Firetruck Street (310): If Nemesis is not an issue, insert the SAPPHIRE into the clock-shaped device near the Raccoon City Hall gate to free up inventory space. Find H.GUN BULLETS on a corpse near the gate. Proceed up the main road past the firetruck, turn right, and enter the building on the left via the double doors.
- 8Newspaper Lobby (311): Nemesis is not a threat here initially. Find PHOTO B(#10) on the pay phone, a FIRST AID SPRAY on a table, and an INK RIBBON by the cardboard boxes. Push the stepladder to the vending machine to reach the power box above. Restore power, then hit the green switch to open the steel shutter and go upstairs.
- 9Newspaper 3F (312): You are safe until you find the key item. If Nemesis is not pursuing, there are three zombies. Enter the L-shaped room, turn left, and examine the desk for PHOTO C(#11). Check crates in the far left corner for REPORTER'S MEMO(#12). Return to the exit, turn left, kill the zombie, and find two bottles of GUNPOWDER A on the desk (if not found in the Restaurant). Grab the GREEN GEM (or EMERALD) and head back to the exit, dodging Nemesis if he appears.
Tips
- Avoid fighting Nemesis in the cramped Restaurant unless you have superior firepower.
- If Carlos dies during the Restaurant fight, it's Game Over.
- The Shopping Arcade can be preferable if Nemesis is not present.
- The RUST HEX CRANK has a hexagonal head.
- The SAPPHIRE is used in the clock-shaped device near the Raccoon City Hall gate.
- Collect GUNPOWDER A only if it wasn't present in the Restaurant.
- RUSTED CRANK (becomes RUST HEX CRANK)
- SHOTGUN SHELLS
- BLUE GEM
- POWER CABLE
- SAPPHIRE
- H.GUN BULLETS
- PHOTO B(#10)
- FIRST AID SPRAY
- INK RIBBON
- PHOTO C(#11)
- REPORTER'S MEMO(#12)
- GUNPOWDER A (conditional)
- GREEN GEM (EMERALD)
- FIRST AID BOX (conditional, from Nemesis's item case)
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