Follow our guide to complete the Night at the Library quest in Ni no Kuni II: Revenant Kingdom. Learn about Swift Solutions, citizen recruitment, and crafting requirements.
Swift Solutions is a service where NPCs post small quests. Completing these quests rewards you with Tokens of Gratitude, which can be traded for items, equipment, and locations of new citizens for Evermore. Recruiting citizens is crucial, as some cannot be found elsewhere. NPCs offer a maximum of 12 tasks at a time. If all are completed, you must wait a short period before new ones become available.
The highlight of Swift Solutions is the 'Scout New Citizens' option, which unlocks sidequests guaranteed to yield new citizens. All citizen sidequests collectively cost 52 Tokens of Gratitude. These sidequests are simple and primarily involve talking to the citizens in Goldpaw.
The following citizens can be recruited through Swift Solutions:
- 013 Yung Mein, the Trainee Guard
- 018 Chi Pi, the Master Carpenter
- 019 Ah Chu, the Caring Blacksmith
- 020 Yu Kan, the Kind Teacher
- 021 Fitch, the Friendly Blacksmith
Once you visit Evermore, two citizens (or three if Yung Mein is recruited) will have favors to ask. These sidequests differ as they require crafting specific equipment with a certain grade. Grade is indicated by a circled star in the stats window. For Fai Do’s quest, research Level 1 Armor Development. For Nu Bi’s quest, research Level 1 Ranged Weapon Development. Both items start with a Grade of 2 and can be improved with catalysts. The Hybrid Bow requires Solid Lumber (available from Swift Solutions), and Iron Armor requires Copper Nuggets. Three catalysts for each should suffice.
The following sidequests are related to these crafting tasks:
- 015 Wanted: Exemplary Armor
- 016 Wanted: A Well-Good Weapon
- 017 A Gift for Gao Jia
To proceed with the main story, enter the throne room at Evermore and speak with Roland. The party will discuss their plan to get everyone to sign the Declaration of Interdependence, with Lofty suggesting Goldpaw as the first stop.
Travel back to Goldpaw and go to Pugnacius's location in Fortune Square. Discuss the union with him. He will defer the decision to Lady Luck, but the dice roll unfavorably. Return to the Grand High Roller Hall to make the pact with Pugnacius. He then suggests visiting Hydropolis next, which requires a ship. Your next destination is Capstan-upon-Hull to acquire a ship, marking the end of this chapter.
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