Unlock powerful new abilities and commands in Kingdom Hearts II! This guide breaks down the Finish Commands and Event Bonuses to help you master Part 106.
Alright, let's dive into Part 106 of your Kingdom Hearts II journey. This section is all about unlocking some sweet new abilities and understanding how certain events can give you a boost. We've got a couple of tables here that lay it all out, so let's break them down.
First up, we have a table that seems to track some sort of progression or stats, likely related to leveling up or unlocking abilities. It's got a lot of numbers, but don't let that intimidate you. The key takeaway is that as you progress through the game, these values change, leading to new opportunities.
| 8 | 8 | 11 | 1872 | 62 | 32 | 32 | 33 | 476237 | |
| 13 | 8 | 9 | 11 | 2188 | 63 | 32 | 33 | 34 | 507654 |
| 14 | 9 | 9 | 12 | 2542 | 64 | 33 | 33 | 34 | 540071 |
| 15 | 9 | 10 | 12 | 2938 | 65 | 33 | 34 | 34 | 573488 |
| 16 | 10 | 10 | 12 | 3380 | 66 | 34 | 34 | 36 | 607905 |
| 17 | 10 | 11 | 14 | 3872 | 67 | 34 | 35 | 36 | 643322 |
| 18 | 11 | 11 | 14 | 4419 | 68 | 35 | 35 | 36 | 679739 |
| 19 | 11 | 12 | 14 | 5026 | 69 | 35 | 36 | 37 | 717156 |
| 20 | 12 | 12 | 14 | 5698 | 70 | 36 | 36 | 37 | 755573 |
| 21 | 12 | 12 | 15 | 6440 | 71 | 36 | 37 | 37 | 794990 |
| 22 | 12 | 13 | 15 | 7257 | 72 | 37 | 37 | 39 | 835407 |
| 23 | 13 | 13 | 15 | 8154 | 73 | 37 | 38 | 39 | 876824 |
| 24 | 13 | 13 | 17 | 9136 | 74 | 38 | 38 | 39 | 919241 |
| 25 | 13 | 14 | 17 | 10208 | 75 | 38 | 39 | 39 | 962658 |
| 26 | 14 | 14 | 17 | 11375 | 76 | 39 | 39 | 40 | 1007075 |
| 27 | 14 | 15 | 18 | 12642 | 77 | 39 | 40 | 40 | 1052492 |
| 28 | 15 | 15 | 18 | 14019 | 78 | 40 | 40 | 40 | 1098909 |
| 29 | 15 | 16 | 18 | 15516 | 79 | 40 | 41 | 42 | 1146326 |
| 30 | 16 | 16 | 20 | 17153 | 80 | 41 | 41 | 42 | 1194743 |
| 31 | 16 | 17 | 20 | 18950 | 81 | 41 | 42 | 42 | 1244160 |
| 32 | 17 | 17 | 20 | 20937 | 82 | 42 | 42 | 43 | 1294577 |
| 33 | 17 | 18 | 20 | 23144 | 83 | 42 | 43 | 43 | 1345994 |
| 34 | 18 | 18 | 21 | 25611 | 84 | 43 | 43 | 43 | 1398411 |
| 35 | 18 | 19 | 21 | 28378 | 85 | 43 | 44 | 45 | 1451828 |
| 36 | 19 | 19 | 21 | 31495 | 86 | 44 | 44 | 45 | 1506245 |
| 37 | 19 | 20 | 22 | 35012 | 87 | 44 | 45 | 45 | 1561662 |
| 38 | 20 | 20 | 22 | 39029 | 88 | 45 | 45 | 45 | 1618079 |
| 39 | 20 | 21 | 22 | 43646 | 89 | 45 | 46 | 46 | 1675496 |
| 40 | 21 | 21 | 22 | 49063 | 90 | 46 | 46 | 46 | 1733913 |
| 41 | 21 | 22 | 22 | 55480 | 91 | 46 | 47 | 46 | 1793330 |
| 42 | 22 | 22 | 22 | 63097 | 92 | 47 | 47 | 48 | 1853747 |
| 43 | 22 | 23 | 24 | 72114 | 93 | 47 | 48 | 48 | 1915164 |
| 44 | 23 | 23 | 24 | 82731 | 94 | 48 | 48 | 48 | 1977581 |
| 45 | 23 | 24 | 25 | 95148 | 95 | 48 | 48 | 49 | 2040998 |
| 46 | 24 | 24 | 25 | 109565 | 96 | 48 | 49 | 49 | 2105415 |
| 47 | 24 | 25 | 25 | 124982 | 97 | 49 | 49 | 49 | 2170832 |
| 48 | 25 | 25 | 27 | 141399 | 98 | 49 | 50 | 49 | 2237249 |
| 49 | 25 | 26 | 27 | 158816 | 99 | 49 | 50 | 51 | 2304666 |
| 50 | 26 | 26 | 27 | 177233 | -- | -- | -- | -- | ------- |
Next, let's look at the EVENT BONUSES. These are super helpful because they give you direct buffs to your HP or Deck, usually after completing specific challenges or defeating bosses. Keep an eye on these as you play, especially if you're struggling with a particular area or boss.
| LOCATION | EVENT | HP | Deck |
| Land of Departure | Defeat the Orbs of Light | +5 | - |
| Dwarf Woodlands | Escort Snow White | +5 | - |
| Dwarf Woodlands | Defeat the Mad Treant | - | +1 |
| Enchanted Dominion | Defeat Maleficent | +5 | - |
| Badlands | Defeat Vanitas | +5 | +1 |
| Radiant Garden | Defeat the Trinity Armor | +10 | - |
| Olympus Coliseum | Clear the first training exercise | +5 | - |
| Olympus Coliseum | Clear the second training exercise | - | +1 |
| Deep Space | Defeat the Metamorphosis | +10 | +1 |
| Neverland | Defeat Captain Hook | - | +1 |
| Keyblade Graveyard | Defeat Vanitas | +10 | - |
| Mirage Arena | Clear Arena Mode "Dead Ringer" | +5 | - |
| Mirage Arena | Clear Arena Mode "A Time to Chill" | +10 | - |
Finally, we have the FINISH COMMANDS. These are crucial for unlocking new moves and abilities. The table shows you the LEVEL you need to be at, the FINISH COMMAND itself, what it LEADS TO, and the conditions to UNLOCK it. For example, at Level 1, using the 'Finish' command can lead to 'Heat Slash', 'Air Flair 1', and 'Gold Rush'. Then, using 'Heat Slash' eight times will trigger the 'Firestorm Command'. Make sure you're using these commands strategically to unlock the full potential of your Keyblade!
| LEVEL | FINISH COMMAND | LEADS TO | UNLOCK |
| 1 | Finish | Heat Slash Air Flair 1 Gold Rush | Ventus' start finish command |
| 2 | Heat Slash | None | Trigger the Firestorm Command Style eight times. |
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