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Part 106
Kingdom Hearts II

Part 106

Unlock powerful new abilities and commands in Kingdom Hearts II! This guide breaks down the Finish Commands and Event Bonuses to help you master Part 106.

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Unlock powerful new abilities and commands in Kingdom Hearts II! This guide breaks down the Finish Commands and Event Bonuses to help you master Part 106.

Alright, let's dive into Part 106 of your Kingdom Hearts II journey. This section is all about unlocking some sweet new abilities and understanding how certain events can give you a boost. We've got a couple of tables here that lay it all out, so let's break them down.

First up, we have a table that seems to track some sort of progression or stats, likely related to leveling up or unlocking abilities. It's got a lot of numbers, but don't let that intimidate you. The key takeaway is that as you progress through the game, these values change, leading to new opportunities.

8811187262323233476237
138911218863323334507654
149912254264333334540071
1591012293865333434573488
16101012338066343436607905
17101114387267343536643322
18111114441968353536679739
19111214502669353637717156
20121214569870363637755573
21121215644071363737794990
22121315725772373739835407
23131315815473373839876824
24131317913674383839919241
251314171020875383939962658
2614141711375763939401007075
2714151812642773940401052492
2815151814019784040401098909
2915161815516794041421146326
3016162017153804141421194743
3116172018950814142421244160
3217172020937824242431294577
3317182023144834243431345994
3418182125611844343431398411
3518192128378854344451451828
3619192131495864444451506245
3719202235012874445451561662
3820202239029884545451618079
3920212243646894546461675496
4021212249063904646461733913
4121222255480914647461793330
4222222263097924747481853747
4322232472114934748481915164
4423232482731944848481977581
4523242595148954848492040998
46242425109565964849492105415
47242525124982974949492170832
48252527141399984950492237249
49252627158816994950512304666
50262627177233---------------

Next, let's look at the EVENT BONUSES. These are super helpful because they give you direct buffs to your HP or Deck, usually after completing specific challenges or defeating bosses. Keep an eye on these as you play, especially if you're struggling with a particular area or boss.

LOCATIONEVENTHPDeck
Land of DepartureDefeat the Orbs of Light+5-
Dwarf WoodlandsEscort Snow White+5-
Dwarf WoodlandsDefeat the Mad Treant-+1
Enchanted DominionDefeat Maleficent+5-
BadlandsDefeat Vanitas+5+1
Radiant GardenDefeat the Trinity Armor+10-
Olympus ColiseumClear the first training exercise+5-
Olympus ColiseumClear the second training exercise-+1
Deep SpaceDefeat the Metamorphosis+10+1
NeverlandDefeat Captain Hook-+1
Keyblade GraveyardDefeat Vanitas+10-
Mirage ArenaClear Arena Mode "Dead Ringer"+5-
Mirage ArenaClear Arena Mode "A Time to Chill"+10-

Finally, we have the FINISH COMMANDS. These are crucial for unlocking new moves and abilities. The table shows you the LEVEL you need to be at, the FINISH COMMAND itself, what it LEADS TO, and the conditions to UNLOCK it. For example, at Level 1, using the 'Finish' command can lead to 'Heat Slash', 'Air Flair 1', and 'Gold Rush'. Then, using 'Heat Slash' eight times will trigger the 'Firestorm Command'. Make sure you're using these commands strategically to unlock the full potential of your Keyblade!

LEVELFINISH COMMANDLEADS TOUNLOCK
1FinishHeat Slash
Air Flair 1
Gold Rush
Ventus' start finish command
2Heat SlashNoneTrigger the Firestorm Command
Style eight times.

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