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Official Scenarios & Challenges
Humankind

Official Scenarios & Challenges

Navigate Humankind's highest difficulty with this comprehensive guide. Learn AI bonuses, optimal strategies, map settings, and how to achieve victory on Humankind difficulty.

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Official Scenarios & Challenges

Navigate Humankind's highest difficulty with this comprehensive guide. Learn AI bonuses, optimal strategies, map settings, and how to achieve victory on Humankind difficulty.

This guide provides strategies for overcoming Humankind's highest difficulty setting. It details the AI bonuses, general strategic approaches, and optimal map settings to help players achieve victory.

AI Bonuses on Humankind Difficulty:

  • +3 Food per Farmer in all Cities
  • +3 Industry per Worker in all Cities
  • +3 Money per Trader in all Cities
  • +3 Science per Researcher in all Cities
  • +60 Stability in all Cities
  • +2 Combat Strength on all Units

General Strategy:

  1. Avoid early-game warfare (until at least the Classical era, preferably Medieval).
  2. Prioritize establishing trade for luxury resources.
  3. Select Agrarian and Builder cultures early on, and focus on scaling into the late game when AI FIMS bonuses become less impactful. Building wide is generally more effective than building tall.
  4. Focus on accumulating Fame by earning stars. It is often not optimal to immediately transcend cultures, as this can lead to missing out on potential stars and fame within an era.
  5. Trigger the end-game condition once sufficient Fame has been acquired. The science ending (researching all technologies) is generally the fastest and most consistent. Alternatively, if mid-game conquest has been successful, eliminating or vassalizing all other cultures can also be a viable strategy, especially with fewer AI opponents.

Optimal Map Settings:

  • World Size: Huge (allows for more expansion and easier spawning of minor cultures).
  • World Shape: Large Pangea (facilitates scouting and interaction with trading partners).
  • Land Percentage: 70-80% (balances land for expansion with enough ocean for accessible trade routes).
  • Climate: New World (ensures specific environmental conditions).

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